xemu/tcg/arm
Peter Maydell 05b922dd0a tcg/arm: Use r6 as TCG_AREG0 to avoid clash with Thumb framepointer
On ARM, in Thumb mode r7 is used for the framepointer; this meant
that we would fail to compile in debug mode because we were using r7
for TCG_AREG0. Shift to r6 instead to avoid this clash.
(Bug reported as LP:870990.)

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
Signed-off-by: Andrzej Zaborowski <andrew.zaborowski@intel.com>
2012-01-10 17:52:49 +01:00
..
tcg-target.c tcg/arm: remove fixed map code buffer restriction 2011-12-14 21:58:18 +01:00
tcg-target.h tcg/arm: Use r6 as TCG_AREG0 to avoid clash with Thumb framepointer 2012-01-10 17:52:49 +01:00