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a27bd6c779
In my "build everything" tree, changing hw/qdev-properties.h triggers a recompile of some 2700 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). Many places including hw/qdev-properties.h (directly or via hw/qdev.h) actually need only hw/qdev-core.h. Include hw/qdev-core.h there instead. hw/qdev.h is actually pointless: all it does is include hw/qdev-core.h and hw/qdev-properties.h, which in turn includes hw/qdev-core.h. Replace the remaining uses of hw/qdev.h by hw/qdev-properties.h. While there, delete a few superfluous inclusions of hw/qdev-core.h. Touching hw/qdev-properties.h now recompiles some 1200 objects. Cc: Paolo Bonzini <pbonzini@redhat.com> Cc: "Daniel P. Berrangé" <berrange@redhat.com> Cc: Eduardo Habkost <ehabkost@redhat.com> Signed-off-by: Markus Armbruster <armbru@redhat.com> Reviewed-by: Eduardo Habkost <ehabkost@redhat.com> Message-Id: <20190812052359.30071-22-armbru@redhat.com>
48 lines
1.0 KiB
C
48 lines
1.0 KiB
C
#ifndef HW_LM32_H
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#define HW_LM32_H
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#include "hw/char/lm32_juart.h"
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#include "hw/qdev-properties.h"
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static inline DeviceState *lm32_pic_init(qemu_irq cpu_irq)
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{
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DeviceState *dev;
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SysBusDevice *d;
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dev = qdev_create(NULL, "lm32-pic");
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qdev_init_nofail(dev);
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d = SYS_BUS_DEVICE(dev);
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sysbus_connect_irq(d, 0, cpu_irq);
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return dev;
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}
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static inline DeviceState *lm32_juart_init(Chardev *chr)
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{
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DeviceState *dev;
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dev = qdev_create(NULL, TYPE_LM32_JUART);
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qdev_prop_set_chr(dev, "chardev", chr);
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qdev_init_nofail(dev);
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return dev;
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}
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static inline DeviceState *lm32_uart_create(hwaddr addr,
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qemu_irq irq,
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Chardev *chr)
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{
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DeviceState *dev;
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SysBusDevice *s;
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dev = qdev_create(NULL, "lm32-uart");
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s = SYS_BUS_DEVICE(dev);
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qdev_prop_set_chr(dev, "chardev", chr);
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qdev_init_nofail(dev);
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sysbus_mmio_map(s, 0, addr);
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sysbus_connect_irq(s, 0, irq);
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return dev;
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}
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#endif
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