xemu/replay/replay-input.c
Markus Armbruster e688df6bc4 Include qapi/error.h exactly where needed
This cleanup makes the number of objects depending on qapi/error.h
drop from 1910 (out of 4743) to 1612 in my "build everything" tree.

While there, separate #include from file comment with a blank line,
and drop a useless comment on why qemu/osdep.h is included first.

Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20180201111846.21846-5-armbru@redhat.com>
[Semantic conflict with commit 34e304e975 resolved, OSX breakage fixed]
2018-02-09 13:50:17 +01:00

141 lines
3.8 KiB
C

/*
* replay-input.c
*
* Copyright (c) 2010-2015 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "sysemu/replay.h"
#include "replay-internal.h"
#include "qemu/notify.h"
#include "ui/input.h"
#include "qapi/clone-visitor.h"
void replay_save_input_event(InputEvent *evt)
{
InputKeyEvent *key;
InputBtnEvent *btn;
InputMoveEvent *move;
replay_put_dword(evt->type);
switch (evt->type) {
case INPUT_EVENT_KIND_KEY:
key = evt->u.key.data;
replay_put_dword(key->key->type);
switch (key->key->type) {
case KEY_VALUE_KIND_NUMBER:
replay_put_qword(key->key->u.number.data);
replay_put_byte(key->down);
break;
case KEY_VALUE_KIND_QCODE:
replay_put_dword(key->key->u.qcode.data);
replay_put_byte(key->down);
break;
case KEY_VALUE_KIND__MAX:
/* keep gcc happy */
break;
}
break;
case INPUT_EVENT_KIND_BTN:
btn = evt->u.btn.data;
replay_put_dword(btn->button);
replay_put_byte(btn->down);
break;
case INPUT_EVENT_KIND_REL:
move = evt->u.rel.data;
replay_put_dword(move->axis);
replay_put_qword(move->value);
break;
case INPUT_EVENT_KIND_ABS:
move = evt->u.abs.data;
replay_put_dword(move->axis);
replay_put_qword(move->value);
break;
case INPUT_EVENT_KIND__MAX:
/* keep gcc happy */
break;
}
}
InputEvent *replay_read_input_event(void)
{
InputEvent evt;
KeyValue keyValue;
InputKeyEvent key;
key.key = &keyValue;
InputBtnEvent btn;
InputMoveEvent rel;
InputMoveEvent abs;
evt.type = replay_get_dword();
switch (evt.type) {
case INPUT_EVENT_KIND_KEY:
evt.u.key.data = &key;
evt.u.key.data->key->type = replay_get_dword();
switch (evt.u.key.data->key->type) {
case KEY_VALUE_KIND_NUMBER:
evt.u.key.data->key->u.number.data = replay_get_qword();
evt.u.key.data->down = replay_get_byte();
break;
case KEY_VALUE_KIND_QCODE:
evt.u.key.data->key->u.qcode.data = (QKeyCode)replay_get_dword();
evt.u.key.data->down = replay_get_byte();
break;
case KEY_VALUE_KIND__MAX:
/* keep gcc happy */
break;
}
break;
case INPUT_EVENT_KIND_BTN:
evt.u.btn.data = &btn;
evt.u.btn.data->button = (InputButton)replay_get_dword();
evt.u.btn.data->down = replay_get_byte();
break;
case INPUT_EVENT_KIND_REL:
evt.u.rel.data = &rel;
evt.u.rel.data->axis = (InputAxis)replay_get_dword();
evt.u.rel.data->value = replay_get_qword();
break;
case INPUT_EVENT_KIND_ABS:
evt.u.abs.data = &abs;
evt.u.abs.data->axis = (InputAxis)replay_get_dword();
evt.u.abs.data->value = replay_get_qword();
break;
case INPUT_EVENT_KIND__MAX:
/* keep gcc happy */
break;
}
return QAPI_CLONE(InputEvent, &evt);
}
void replay_input_event(QemuConsole *src, InputEvent *evt)
{
if (replay_mode == REPLAY_MODE_PLAY) {
/* Nothing */
} else if (replay_mode == REPLAY_MODE_RECORD) {
replay_add_input_event(QAPI_CLONE(InputEvent, evt));
} else {
qemu_input_event_send_impl(src, evt);
}
}
void replay_input_sync_event(void)
{
if (replay_mode == REPLAY_MODE_PLAY) {
/* Nothing */
} else if (replay_mode == REPLAY_MODE_RECORD) {
replay_add_input_sync_event();
} else {
qemu_input_event_sync_impl();
}
}