xemu/tests/iothread.h
Paolo Bonzini 0c330a734b aio: introduce aio_co_schedule and aio_co_wake
aio_co_wake provides the infrastructure to start a coroutine on a "home"
AioContext.  It will be used by CoMutex and CoQueue, so that coroutines
don't jump from one context to another when they go to sleep on a
mutex or waitqueue.  However, it can also be used as a more efficient
alternative to one-shot bottom halves, and saves the effort of tracking
which AioContext a coroutine is running on.

aio_co_schedule is the part of aio_co_wake that starts a coroutine
on a remove AioContext, but it is also useful to implement e.g.
bdrv_set_aio_context callbacks.

The implementation of aio_co_schedule is based on a lock-free
multiple-producer, single-consumer queue.  The multiple producers use
cmpxchg to add to a LIFO stack.  The consumer (a per-AioContext bottom
half) grabs all items added so far, inverts the list to make it FIFO,
and goes through it one item at a time until it's empty.  The data
structure was inspired by OSv, which uses it in the very code we'll
"port" to QEMU for the thread-safe CoMutex.

Most of the new code is really tests.

Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Fam Zheng <famz@redhat.com>
Message-id: 20170213135235.12274-3-pbonzini@redhat.com
Signed-off-by: Stefan Hajnoczi <stefanha@redhat.com>
2017-02-21 11:14:07 +00:00

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/*
* Event loop thread implementation for unit tests
*
* Copyright Red Hat Inc., 2013, 2016
*
* Authors:
* Stefan Hajnoczi <stefanha@redhat.com>
* Paolo Bonzini <pbonzini@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef TEST_IOTHREAD_H
#define TEST_IOTHREAD_H
#include "block/aio.h"
#include "qemu/thread.h"
typedef struct IOThread IOThread;
IOThread *iothread_new(void);
void iothread_join(IOThread *iothread);
AioContext *iothread_get_aio_context(IOThread *iothread);
#endif