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31d6655100
Some targets like ARM would benefit to use 32-bit helpers for div/rem/divu/remu. Create a #define for div2 so that targets can select between div, div2 and helper implementation. Use the helper version if none of the #define are present. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
19 lines
706 B
C
19 lines
706 B
C
#ifndef TCG_RUNTIME_H
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#define TCG_RUNTIME_H
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/* tcg-runtime.c */
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int32_t tcg_helper_div_i32(int32_t arg1, int32_t arg2);
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int32_t tcg_helper_rem_i32(int32_t arg1, int32_t arg2);
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uint32_t tcg_helper_divu_i32(uint32_t arg1, uint32_t arg2);
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uint32_t tcg_helper_remu_i32(uint32_t arg1, uint32_t arg2);
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int64_t tcg_helper_shl_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_shr_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_sar_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_div_i64(int64_t arg1, int64_t arg2);
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int64_t tcg_helper_rem_i64(int64_t arg1, int64_t arg2);
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uint64_t tcg_helper_divu_i64(uint64_t arg1, uint64_t arg2);
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uint64_t tcg_helper_remu_i64(uint64_t arg1, uint64_t arg2);
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#endif
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