xemu/replay
Pavel Dovgalyuk e4ec5ad464 replay: add BH oneshot event for block layer
Replay is capable of recording normal BH events, but sometimes
there are single use callbacks scheduled with aio_bh_schedule_oneshot
function. This patch enables recording and replaying such callbacks.
Block layer uses these events for calling the completion function.
Replaying these calls makes the execution deterministic.

Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgaluk@ispras.ru>
Acked-by: Kevin Wolf <kwolf@redhat.com>
Signed-off-by: Kevin Wolf <kwolf@redhat.com>
2019-10-14 17:12:48 +02:00
..
Makefile.objs
replay-audio.c audio: use size_t where makes sense 2019-08-21 09:13:37 +02:00
replay-char.c Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00
replay-events.c replay: add BH oneshot event for block layer 2019-10-14 17:12:48 +02:00
replay-input.c Include qemu-common.h exactly where needed 2019-06-12 13:20:20 +02:00
replay-internal.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay-internal.h replay: add BH oneshot event for block layer 2019-10-14 17:12:48 +02:00
replay-net.c Clean up inclusion of sysemu/sysemu.h 2019-08-16 13:31:53 +02:00
replay-snapshot.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay-time.c replay: rename step-related variables and functions 2019-08-20 17:26:22 +02:00
replay.c replay: finish record/replay before closing the disks 2019-10-14 17:12:48 +02:00