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cf36b31db2
If a guest sets very short timeouts, and asks for a timer to be reloaded on timeout, QEMU can go to 100%CPU utilisation and become unresponsive, as it is spending all its time generating timeout interrupts. On real hardware this doesn't matter, as the interrupts are just coalesced, and the effect is to have the interrupt asserted all the time. This patch is a band-aid, that prevents timeouts less than 10 microseconds from being set. 10 microseconds is a limit that was determined empirically on a variety of machines as the shortest that allowed QEMU to pick up a control-a c sequence to get at the monitor. Reported-by: Anna Lyons <anna.lyons@nicta.com.au> Signed-off-by: Peter Chubb <peter.chubb@nicta.com.au> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
232 lines
6.0 KiB
C
232 lines
6.0 KiB
C
/*
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* General purpose implementation of a simple periodic countdown timer.
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*
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* Copyright (c) 2007 CodeSourcery.
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*
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* This code is licensed under the GNU LGPL.
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*/
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#include "hw.h"
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#include "qemu-timer.h"
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#include "ptimer.h"
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#include "host-utils.h"
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struct ptimer_state
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{
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uint8_t enabled; /* 0 = disabled, 1 = periodic, 2 = oneshot. */
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uint64_t limit;
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uint64_t delta;
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uint32_t period_frac;
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int64_t period;
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int64_t last_event;
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int64_t next_event;
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QEMUBH *bh;
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QEMUTimer *timer;
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};
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/* Use a bottom-half routine to avoid reentrancy issues. */
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static void ptimer_trigger(ptimer_state *s)
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{
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if (s->bh) {
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qemu_bh_schedule(s->bh);
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}
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}
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static void ptimer_reload(ptimer_state *s)
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{
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if (s->delta == 0) {
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ptimer_trigger(s);
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s->delta = s->limit;
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}
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if (s->delta == 0 || s->period == 0) {
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fprintf(stderr, "Timer with period zero, disabling\n");
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s->enabled = 0;
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return;
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}
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s->last_event = s->next_event;
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s->next_event = s->last_event + s->delta * s->period;
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if (s->period_frac) {
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s->next_event += ((int64_t)s->period_frac * s->delta) >> 32;
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}
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qemu_mod_timer(s->timer, s->next_event);
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}
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static void ptimer_tick(void *opaque)
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{
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ptimer_state *s = (ptimer_state *)opaque;
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ptimer_trigger(s);
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s->delta = 0;
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if (s->enabled == 2) {
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s->enabled = 0;
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} else {
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ptimer_reload(s);
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}
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}
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uint64_t ptimer_get_count(ptimer_state *s)
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{
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int64_t now;
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uint64_t counter;
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if (s->enabled) {
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now = qemu_get_clock_ns(vm_clock);
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/* Figure out the current counter value. */
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if (now - s->next_event > 0
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|| s->period == 0) {
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/* Prevent timer underflowing if it should already have
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triggered. */
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counter = 0;
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} else {
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uint64_t rem;
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uint64_t div;
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int clz1, clz2;
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int shift;
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/* We need to divide time by period, where time is stored in
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rem (64-bit integer) and period is stored in period/period_frac
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(64.32 fixed point).
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Doing full precision division is hard, so scale values and
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do a 64-bit division. The result should be rounded down,
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so that the rounding error never causes the timer to go
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backwards.
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*/
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rem = s->next_event - now;
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div = s->period;
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clz1 = clz64(rem);
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clz2 = clz64(div);
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shift = clz1 < clz2 ? clz1 : clz2;
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rem <<= shift;
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div <<= shift;
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if (shift >= 32) {
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div |= ((uint64_t)s->period_frac << (shift - 32));
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} else {
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if (shift != 0)
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div |= (s->period_frac >> (32 - shift));
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/* Look at remaining bits of period_frac and round div up if
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necessary. */
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if ((uint32_t)(s->period_frac << shift))
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div += 1;
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}
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counter = rem / div;
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}
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} else {
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counter = s->delta;
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}
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return counter;
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}
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void ptimer_set_count(ptimer_state *s, uint64_t count)
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{
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s->delta = count;
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if (s->enabled) {
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s->next_event = qemu_get_clock_ns(vm_clock);
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ptimer_reload(s);
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}
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}
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void ptimer_run(ptimer_state *s, int oneshot)
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{
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if (s->enabled) {
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return;
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}
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if (s->period == 0) {
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fprintf(stderr, "Timer with period zero, disabling\n");
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return;
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}
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s->enabled = oneshot ? 2 : 1;
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s->next_event = qemu_get_clock_ns(vm_clock);
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ptimer_reload(s);
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}
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/* Pause a timer. Note that this may cause it to "lose" time, even if it
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is immediately restarted. */
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void ptimer_stop(ptimer_state *s)
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{
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if (!s->enabled)
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return;
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s->delta = ptimer_get_count(s);
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qemu_del_timer(s->timer);
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s->enabled = 0;
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}
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/* Set counter increment interval in nanoseconds. */
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void ptimer_set_period(ptimer_state *s, int64_t period)
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{
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s->period = period;
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s->period_frac = 0;
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if (s->enabled) {
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s->next_event = qemu_get_clock_ns(vm_clock);
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ptimer_reload(s);
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}
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}
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/* Set counter frequency in Hz. */
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void ptimer_set_freq(ptimer_state *s, uint32_t freq)
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{
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s->period = 1000000000ll / freq;
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s->period_frac = (1000000000ll << 32) / freq;
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if (s->enabled) {
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s->next_event = qemu_get_clock_ns(vm_clock);
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ptimer_reload(s);
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}
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}
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/* Set the initial countdown value. If reload is nonzero then also set
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count = limit. */
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void ptimer_set_limit(ptimer_state *s, uint64_t limit, int reload)
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{
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/*
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* Artificially limit timeout rate to something
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* achievable under QEMU. Otherwise, QEMU spends all
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* its time generating timer interrupts, and there
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* is no forward progress.
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* About ten microseconds is the fastest that really works
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* on the current generation of host machines.
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*/
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if (limit * s->period < 10000 && s->period) {
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limit = 10000 / s->period;
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}
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s->limit = limit;
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if (reload)
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s->delta = limit;
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if (s->enabled && reload) {
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s->next_event = qemu_get_clock_ns(vm_clock);
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ptimer_reload(s);
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}
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}
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const VMStateDescription vmstate_ptimer = {
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.name = "ptimer",
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.version_id = 1,
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.minimum_version_id = 1,
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.minimum_version_id_old = 1,
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.fields = (VMStateField[]) {
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VMSTATE_UINT8(enabled, ptimer_state),
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VMSTATE_UINT64(limit, ptimer_state),
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VMSTATE_UINT64(delta, ptimer_state),
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VMSTATE_UINT32(period_frac, ptimer_state),
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VMSTATE_INT64(period, ptimer_state),
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VMSTATE_INT64(last_event, ptimer_state),
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VMSTATE_INT64(next_event, ptimer_state),
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VMSTATE_TIMER(timer, ptimer_state),
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VMSTATE_END_OF_LIST()
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}
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};
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ptimer_state *ptimer_init(QEMUBH *bh)
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{
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ptimer_state *s;
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s = (ptimer_state *)g_malloc0(sizeof(ptimer_state));
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s->bh = bh;
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s->timer = qemu_new_timer_ns(vm_clock, ptimer_tick, s);
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return s;
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}
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