xemu/target/m68k/softfloat.h
Laurent Vivier 4b5c65b8f0 target/m68k: implement flognp1
Using a local m68k floatx80_lognp1()
[copied from previous:
Written by Andreas Grabher for Previous, NeXT Computer Emulator.]

Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <20180305203910.10391-3-laurent@vivier.eu>
2018-03-09 15:50:36 +01:00

32 lines
1.3 KiB
C

/*
* Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
* derived from NetBSD M68040 FPSP functions,
* derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
* Package. Those parts of the code (and some later contributions) are
* provided under that license, as detailed below.
* It has subsequently been modified by contributors to the QEMU Project,
* so some portions are provided under:
* the SoftFloat-2a license
* the BSD license
* GPL-v2-or-later
*
* Any future contributions to this file will be taken to be licensed under
* the Softfloat-2a license unless specifically indicated otherwise.
*/
/* Portions of this work are licensed under the terms of the GNU GPL,
* version 2 or later. See the COPYING file in the top-level directory.
*/
#ifndef TARGET_M68K_SOFTFLOAT_H
#define TARGET_M68K_SOFTFLOAT_H
#include "fpu/softfloat.h"
floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status);
floatx80 floatx80_getman(floatx80 a, float_status *status);
floatx80 floatx80_getexp(floatx80 a, float_status *status);
floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status);
floatx80 floatx80_move(floatx80 a, float_status *status);
floatx80 floatx80_lognp1(floatx80 a, float_status *status);
#endif