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Import win32 keyboard hooking code from project spice-gtk. This patch removes the extra left control key up/down input events inserted by Windows for the right alt key up/down input events with international keyboard layouts. Additionally there's some code to grab the keyboard. The next patches will use this code. Only Windows needs this. Signed-off-by: Volker Rümelin <vr_qemu@t-online.de> Message-id: 20200516072014.7766-1-vr_qemu@t-online.de Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
74 lines
2.2 KiB
Makefile
74 lines
2.2 KiB
Makefile
vnc-obj-y += vnc.o
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vnc-obj-y += vnc-enc-zlib.o vnc-enc-hextile.o
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vnc-obj-y += vnc-enc-tight.o vnc-palette.o
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vnc-obj-y += vnc-enc-zrle.o
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vnc-obj-y += vnc-auth-vencrypt.o
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vnc-obj-$(CONFIG_VNC_SASL) += vnc-auth-sasl.o
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vnc-obj-y += vnc-ws.o
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vnc-obj-y += vnc-jobs.o
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common-obj-y += keymaps.o console.o cursor.o qemu-pixman.o
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common-obj-y += input.o input-keymap.o input-legacy.o kbd-state.o
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common-obj-y += input-barrier.o
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common-obj-$(CONFIG_LINUX) += input-linux.o
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common-obj-$(CONFIG_SPICE) += spice-core.o spice-input.o spice-display.o
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common-obj-$(CONFIG_COCOA) += cocoa.o
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common-obj-$(CONFIG_VNC) += $(vnc-obj-y)
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common-obj-$(call lnot,$(CONFIG_VNC)) += vnc-stubs.o
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ifneq (,$(findstring m,$(CONFIG_SDL)$(CONFIG_GTK)))
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common-obj-$(CONFIG_WIN32) += win32-kbd-hook.o
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endif
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# ui-sdl module
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common-obj-$(CONFIG_SDL) += sdl.mo
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sdl.mo-objs := sdl2.o sdl2-input.o sdl2-2d.o
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ifeq ($(CONFIG_OPENGL),y)
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sdl.mo-objs += sdl2-gl.o
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endif
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sdl.mo-cflags := $(SDL_CFLAGS)
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sdl.mo-libs := $(SDL_LIBS)
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# ui-gtk module
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common-obj-$(CONFIG_GTK) += gtk.mo
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gtk.mo-objs := gtk.o
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gtk.mo-cflags := $(GTK_CFLAGS) $(VTE_CFLAGS)
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gtk.mo-libs := $(GTK_LIBS) $(VTE_LIBS)
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ifeq ($(CONFIG_OPENGL),y)
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gtk.mo-objs += gtk-egl.o
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gtk.mo-libs += $(OPENGL_LIBS)
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ifeq ($(CONFIG_GTK_GL),y)
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gtk.mo-objs += gtk-gl-area.o
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endif
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endif
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ifeq ($(CONFIG_X11),y)
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sdl.mo-objs += x_keymap.o
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gtk.mo-objs += x_keymap.o
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x_keymap.o-cflags := $(X11_CFLAGS)
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x_keymap.o-libs := $(X11_LIBS)
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endif
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common-obj-$(CONFIG_CURSES) += curses.mo
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curses.mo-objs := curses.o
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curses.mo-cflags := $(CURSES_CFLAGS) $(ICONV_CFLAGS)
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curses.mo-libs := $(CURSES_LIBS) $(ICONV_LIBS)
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ifeq ($(CONFIG_GIO)$(CONFIG_SPICE),yy)
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common-obj-$(if $(CONFIG_MODULES),m,y) += spice-app.mo
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endif
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spice-app.mo-objs := spice-app.o
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spice-app.mo-cflags := $(GIO_CFLAGS)
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spice-app.mo-libs := $(GIO_LIBS)
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common-obj-$(CONFIG_OPENGL) += shader.o
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common-obj-$(CONFIG_OPENGL) += console-gl.o
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common-obj-$(CONFIG_OPENGL) += egl-helpers.o
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common-obj-$(CONFIG_OPENGL) += egl-context.o
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common-obj-$(CONFIG_OPENGL_DMABUF) += egl-headless.o
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shader.o-libs += $(OPENGL_LIBS)
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console-gl.o-libs += $(OPENGL_LIBS)
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egl-helpers.o-libs += $(OPENGL_LIBS)
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egl-context.o-libs += $(OPENGL_LIBS)
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egl-headless.o-libs += $(OPENGL_LIBS)
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