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9af2398977
In my "build everything" tree, a change to the types in qapi-schema.json triggers a recompile of about 4800 out of 5100 objects. The previous commit split up qmp-commands.h, qmp-event.h, qmp-visit.h, qapi-types.h. Each of these headers still includes all its shards. Reduce compile time by including just the shards we actually need. To illustrate the benefits: adding a type to qapi/migration.json now recompiles some 2300 instead of 4800 objects. The next commit will improve it further. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20180211093607.27351-24-armbru@redhat.com> Reviewed-by: Eric Blake <eblake@redhat.com> Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com> [eblake: rebase to master] Signed-off-by: Eric Blake <eblake@redhat.com>
142 lines
3.9 KiB
C
142 lines
3.9 KiB
C
/*
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* replay-input.c
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*
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* Copyright (c) 2010-2015 Institute for System Programming
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* of the Russian Academy of Sciences.
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*
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*/
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#include "qemu/osdep.h"
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#include "qemu-common.h"
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#include "sysemu/replay.h"
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#include "replay-internal.h"
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#include "qemu/notify.h"
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#include "ui/input.h"
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#include "qapi/clone-visitor.h"
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#include "qapi/qapi-visit-ui.h"
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void replay_save_input_event(InputEvent *evt)
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{
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InputKeyEvent *key;
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InputBtnEvent *btn;
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InputMoveEvent *move;
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replay_put_dword(evt->type);
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switch (evt->type) {
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case INPUT_EVENT_KIND_KEY:
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key = evt->u.key.data;
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replay_put_dword(key->key->type);
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switch (key->key->type) {
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case KEY_VALUE_KIND_NUMBER:
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replay_put_qword(key->key->u.number.data);
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replay_put_byte(key->down);
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break;
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case KEY_VALUE_KIND_QCODE:
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replay_put_dword(key->key->u.qcode.data);
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replay_put_byte(key->down);
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break;
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case KEY_VALUE_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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break;
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case INPUT_EVENT_KIND_BTN:
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btn = evt->u.btn.data;
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replay_put_dword(btn->button);
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replay_put_byte(btn->down);
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break;
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case INPUT_EVENT_KIND_REL:
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move = evt->u.rel.data;
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replay_put_dword(move->axis);
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replay_put_qword(move->value);
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break;
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case INPUT_EVENT_KIND_ABS:
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move = evt->u.abs.data;
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replay_put_dword(move->axis);
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replay_put_qword(move->value);
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break;
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case INPUT_EVENT_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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}
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InputEvent *replay_read_input_event(void)
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{
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InputEvent evt;
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KeyValue keyValue;
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InputKeyEvent key;
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key.key = &keyValue;
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InputBtnEvent btn;
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InputMoveEvent rel;
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InputMoveEvent abs;
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evt.type = replay_get_dword();
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switch (evt.type) {
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case INPUT_EVENT_KIND_KEY:
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evt.u.key.data = &key;
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evt.u.key.data->key->type = replay_get_dword();
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switch (evt.u.key.data->key->type) {
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case KEY_VALUE_KIND_NUMBER:
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evt.u.key.data->key->u.number.data = replay_get_qword();
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evt.u.key.data->down = replay_get_byte();
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break;
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case KEY_VALUE_KIND_QCODE:
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evt.u.key.data->key->u.qcode.data = (QKeyCode)replay_get_dword();
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evt.u.key.data->down = replay_get_byte();
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break;
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case KEY_VALUE_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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break;
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case INPUT_EVENT_KIND_BTN:
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evt.u.btn.data = &btn;
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evt.u.btn.data->button = (InputButton)replay_get_dword();
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evt.u.btn.data->down = replay_get_byte();
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break;
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case INPUT_EVENT_KIND_REL:
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evt.u.rel.data = &rel;
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evt.u.rel.data->axis = (InputAxis)replay_get_dword();
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evt.u.rel.data->value = replay_get_qword();
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break;
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case INPUT_EVENT_KIND_ABS:
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evt.u.abs.data = &abs;
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evt.u.abs.data->axis = (InputAxis)replay_get_dword();
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evt.u.abs.data->value = replay_get_qword();
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break;
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case INPUT_EVENT_KIND__MAX:
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/* keep gcc happy */
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break;
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}
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return QAPI_CLONE(InputEvent, &evt);
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}
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void replay_input_event(QemuConsole *src, InputEvent *evt)
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{
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if (replay_mode == REPLAY_MODE_PLAY) {
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/* Nothing */
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} else if (replay_mode == REPLAY_MODE_RECORD) {
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replay_add_input_event(QAPI_CLONE(InputEvent, evt));
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} else {
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qemu_input_event_send_impl(src, evt);
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}
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}
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void replay_input_sync_event(void)
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{
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if (replay_mode == REPLAY_MODE_PLAY) {
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/* Nothing */
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} else if (replay_mode == REPLAY_MODE_RECORD) {
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replay_add_input_sync_event();
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} else {
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qemu_input_event_sync_impl();
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}
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}
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