xemu/include/qemu/hbitmap.h
Richard Henderson 18331e7c18 hbitmap: Use non-bitops ctzl
Both uses of ctz have already eliminated zero, and thus the difference
in edge conditions between the two routines is irrelevant.

Signed-off-by: Richard Henderson <rth@twiddle.net>
Acked-by: Paolo Bonzini <pbonzini@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Signed-off-by: Blue Swirl <blauwirbel@gmail.com>
2013-02-16 11:11:34 +00:00

210 lines
5.6 KiB
C

/*
* Hierarchical Bitmap Data Type
*
* Copyright Red Hat, Inc., 2012
*
* Author: Paolo Bonzini <pbonzini@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or
* later. See the COPYING file in the top-level directory.
*/
#ifndef HBITMAP_H
#define HBITMAP_H 1
#include <limits.h>
#include <stdint.h>
#include <stdbool.h>
#include "bitops.h"
#include "host-utils.h"
typedef struct HBitmap HBitmap;
typedef struct HBitmapIter HBitmapIter;
#define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6)
/* For 32-bit, the largest that fits in a 4 GiB address space.
* For 64-bit, the number of sectors in 1 PiB. Good luck, in
* either case... :)
*/
#define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41)
/* We need to place a sentinel in level 0 to speed up iteration. Thus,
* we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL. The
* difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE
* is an exact multiple of BITS_PER_LEVEL.
*/
#define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1)
struct HBitmapIter {
const HBitmap *hb;
/* Copied from hb for access in the inline functions (hb is opaque). */
int granularity;
/* Entry offset into the last-level array of longs. */
size_t pos;
/* The currently-active path in the tree. Each item of cur[i] stores
* the bits (i.e. the subtrees) yet to be processed under that node.
*/
unsigned long cur[HBITMAP_LEVELS];
};
/**
* hbitmap_alloc:
* @size: Number of bits in the bitmap.
* @granularity: Granularity of the bitmap. Aligned groups of 2^@granularity
* bits will be represented by a single bit. Each operation on a
* range of bits first rounds the bits to determine which group they land
* in, and then affect the entire set; iteration will only visit the first
* bit of each group.
*
* Allocate a new HBitmap.
*/
HBitmap *hbitmap_alloc(uint64_t size, int granularity);
/**
* hbitmap_empty:
* @hb: HBitmap to operate on.
*
* Return whether the bitmap is empty.
*/
bool hbitmap_empty(const HBitmap *hb);
/**
* hbitmap_granularity:
* @hb: HBitmap to operate on.
*
* Return the granularity of the HBitmap.
*/
int hbitmap_granularity(const HBitmap *hb);
/**
* hbitmap_count:
* @hb: HBitmap to operate on.
*
* Return the number of bits set in the HBitmap.
*/
uint64_t hbitmap_count(const HBitmap *hb);
/**
* hbitmap_set:
* @hb: HBitmap to operate on.
* @start: First bit to set (0-based).
* @count: Number of bits to set.
*
* Set a consecutive range of bits in an HBitmap.
*/
void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count);
/**
* hbitmap_reset:
* @hb: HBitmap to operate on.
* @start: First bit to reset (0-based).
* @count: Number of bits to reset.
*
* Reset a consecutive range of bits in an HBitmap.
*/
void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count);
/**
* hbitmap_get:
* @hb: HBitmap to operate on.
* @item: Bit to query (0-based).
*
* Return whether the @item-th bit in an HBitmap is set.
*/
bool hbitmap_get(const HBitmap *hb, uint64_t item);
/**
* hbitmap_free:
* @hb: HBitmap to operate on.
*
* Free an HBitmap and all of its associated memory.
*/
void hbitmap_free(HBitmap *hb);
/**
* hbitmap_iter_init:
* @hbi: HBitmapIter to initialize.
* @hb: HBitmap to iterate on.
* @first: First bit to visit (0-based, must be strictly less than the
* size of the bitmap).
*
* Set up @hbi to iterate on the HBitmap @hb. hbitmap_iter_next will return
* the lowest-numbered bit that is set in @hb, starting at @first.
*
* Concurrent setting of bits is acceptable, and will at worst cause the
* iteration to miss some of those bits. Resetting bits before the current
* position of the iterator is also okay. However, concurrent resetting of
* bits can lead to unexpected behavior if the iterator has not yet reached
* those bits.
*/
void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first);
/* hbitmap_iter_skip_words:
* @hbi: HBitmapIter to operate on.
*
* Internal function used by hbitmap_iter_next and hbitmap_iter_next_word.
*/
unsigned long hbitmap_iter_skip_words(HBitmapIter *hbi);
/**
* hbitmap_iter_next:
* @hbi: HBitmapIter to operate on.
*
* Return the next bit that is set in @hbi's associated HBitmap,
* or -1 if all remaining bits are zero.
*/
static inline int64_t hbitmap_iter_next(HBitmapIter *hbi)
{
unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1];
int64_t item;
if (cur == 0) {
cur = hbitmap_iter_skip_words(hbi);
if (cur == 0) {
return -1;
}
}
/* The next call will resume work from the next bit. */
hbi->cur[HBITMAP_LEVELS - 1] = cur & (cur - 1);
item = ((uint64_t)hbi->pos << BITS_PER_LEVEL) + ctzl(cur);
return item << hbi->granularity;
}
/**
* hbitmap_iter_next_word:
* @hbi: HBitmapIter to operate on.
* @p_cur: Location where to store the next non-zero word.
*
* Return the index of the next nonzero word that is set in @hbi's
* associated HBitmap, and set *p_cur to the content of that word
* (bits before the index that was passed to hbitmap_iter_init are
* trimmed on the first call). Return -1, and set *p_cur to zero,
* if all remaining words are zero.
*/
static inline size_t hbitmap_iter_next_word(HBitmapIter *hbi, unsigned long *p_cur)
{
unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1];
if (cur == 0) {
cur = hbitmap_iter_skip_words(hbi);
if (cur == 0) {
*p_cur = 0;
return -1;
}
}
/* The next call will resume work from the next word. */
hbi->cur[HBITMAP_LEVELS - 1] = 0;
*p_cur = cur;
return hbi->pos;
}
#endif