xemu/accel/tcg/cpu-exec-common.c
Markus Armbruster 14a48c1d0d qemu-common: Move tcg_enabled() etc. to sysemu/tcg.h
Other accelerators have their own headers: sysemu/hax.h, sysemu/hvf.h,
sysemu/kvm.h, sysemu/whpx.h.  Only tcg_enabled() & friends sit in
qemu-common.h.  This necessitates inclusion of qemu-common.h into
headers, which is against the rules spelled out in qemu-common.h's
file comment.

Move tcg_enabled() & friends into their own header sysemu/tcg.h, and
adjust #include directives.

Cc: Richard Henderson <rth@twiddle.net>
Cc: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190523143508.25387-2-armbru@redhat.com>
Reviewed-by: Richard Henderson <richard.henderson@linaro.org>
[Rebased with conflicts resolved automatically, except for
accel/tcg/tcg-all.c]
2019-06-11 20:22:09 +02:00

85 lines
2.8 KiB
C

/*
* emulator main execution loop
*
* Copyright (c) 2003-2005 Fabrice Bellard
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "qemu/osdep.h"
#include "cpu.h"
#include "sysemu/cpus.h"
#include "sysemu/tcg.h"
#include "exec/exec-all.h"
bool tcg_allowed;
/* exit the current TB, but without causing any exception to be raised */
void cpu_loop_exit_noexc(CPUState *cpu)
{
cpu->exception_index = -1;
cpu_loop_exit(cpu);
}
#if defined(CONFIG_SOFTMMU)
void cpu_reloading_memory_map(void)
{
if (qemu_in_vcpu_thread() && current_cpu->running) {
/* The guest can in theory prolong the RCU critical section as long
* as it feels like. The major problem with this is that because it
* can do multiple reconfigurations of the memory map within the
* critical section, we could potentially accumulate an unbounded
* collection of memory data structures awaiting reclamation.
*
* Because the only thing we're currently protecting with RCU is the
* memory data structures, it's sufficient to break the critical section
* in this callback, which we know will get called every time the
* memory map is rearranged.
*
* (If we add anything else in the system that uses RCU to protect
* its data structures, we will need to implement some other mechanism
* to force TCG CPUs to exit the critical section, at which point this
* part of this callback might become unnecessary.)
*
* This pair matches cpu_exec's rcu_read_lock()/rcu_read_unlock(), which
* only protects cpu->as->dispatch. Since we know our caller is about
* to reload it, it's safe to split the critical section.
*/
rcu_read_unlock();
rcu_read_lock();
}
}
#endif
void cpu_loop_exit(CPUState *cpu)
{
/* Undo the setting in cpu_tb_exec. */
cpu->can_do_io = 1;
siglongjmp(cpu->jmp_env, 1);
}
void cpu_loop_exit_restore(CPUState *cpu, uintptr_t pc)
{
if (pc) {
cpu_restore_state(cpu, pc, true);
}
cpu_loop_exit(cpu);
}
void cpu_loop_exit_atomic(CPUState *cpu, uintptr_t pc)
{
cpu->exception_index = EXCP_ATOMIC;
cpu_loop_exit_restore(cpu, pc);
}