mirror of
https://github.com/xemu-project/xemu.git
synced 2024-11-30 15:00:34 +00:00
b022b4a44a
The repeated calls to WaitForMultipleObjects may cause a livelock in aio_poll, where no progress is made on bottom halves. This patch matches the behavior of the POSIX code. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com> Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
219 lines
5.8 KiB
C
219 lines
5.8 KiB
C
/*
|
|
* QEMU aio implementation
|
|
*
|
|
* Copyright IBM Corp., 2008
|
|
* Copyright Red Hat Inc., 2012
|
|
*
|
|
* Authors:
|
|
* Anthony Liguori <aliguori@us.ibm.com>
|
|
* Paolo Bonzini <pbonzini@redhat.com>
|
|
*
|
|
* This work is licensed under the terms of the GNU GPL, version 2. See
|
|
* the COPYING file in the top-level directory.
|
|
*
|
|
* Contributions after 2012-01-13 are licensed under the terms of the
|
|
* GNU GPL, version 2 or (at your option) any later version.
|
|
*/
|
|
|
|
#include "qemu-common.h"
|
|
#include "block.h"
|
|
#include "qemu-queue.h"
|
|
#include "qemu_socket.h"
|
|
|
|
struct AioHandler {
|
|
EventNotifier *e;
|
|
EventNotifierHandler *io_notify;
|
|
AioFlushEventNotifierHandler *io_flush;
|
|
GPollFD pfd;
|
|
int deleted;
|
|
QLIST_ENTRY(AioHandler) node;
|
|
};
|
|
|
|
void aio_set_event_notifier(AioContext *ctx,
|
|
EventNotifier *e,
|
|
EventNotifierHandler *io_notify,
|
|
AioFlushEventNotifierHandler *io_flush)
|
|
{
|
|
AioHandler *node;
|
|
|
|
QLIST_FOREACH(node, &ctx->aio_handlers, node) {
|
|
if (node->e == e && !node->deleted) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
/* Are we deleting the fd handler? */
|
|
if (!io_notify) {
|
|
if (node) {
|
|
g_source_remove_poll(&ctx->source, &node->pfd);
|
|
|
|
/* If the lock is held, just mark the node as deleted */
|
|
if (ctx->walking_handlers) {
|
|
node->deleted = 1;
|
|
node->pfd.revents = 0;
|
|
} else {
|
|
/* Otherwise, delete it for real. We can't just mark it as
|
|
* deleted because deleted nodes are only cleaned up after
|
|
* releasing the walking_handlers lock.
|
|
*/
|
|
QLIST_REMOVE(node, node);
|
|
g_free(node);
|
|
}
|
|
}
|
|
} else {
|
|
if (node == NULL) {
|
|
/* Alloc and insert if it's not already there */
|
|
node = g_malloc0(sizeof(AioHandler));
|
|
node->e = e;
|
|
node->pfd.fd = (uintptr_t)event_notifier_get_handle(e);
|
|
node->pfd.events = G_IO_IN;
|
|
QLIST_INSERT_HEAD(&ctx->aio_handlers, node, node);
|
|
|
|
g_source_add_poll(&ctx->source, &node->pfd);
|
|
}
|
|
/* Update handler with latest information */
|
|
node->io_notify = io_notify;
|
|
node->io_flush = io_flush;
|
|
}
|
|
|
|
aio_notify(ctx);
|
|
}
|
|
|
|
bool aio_pending(AioContext *ctx)
|
|
{
|
|
AioHandler *node;
|
|
|
|
QLIST_FOREACH(node, &ctx->aio_handlers, node) {
|
|
if (node->pfd.revents && node->io_notify) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool aio_poll(AioContext *ctx, bool blocking)
|
|
{
|
|
AioHandler *node;
|
|
HANDLE events[MAXIMUM_WAIT_OBJECTS + 1];
|
|
bool busy, progress;
|
|
int count;
|
|
|
|
progress = false;
|
|
|
|
/*
|
|
* If there are callbacks left that have been queued, we need to call then.
|
|
* Do not call select in this case, because it is possible that the caller
|
|
* does not need a complete flush (as is the case for qemu_aio_wait loops).
|
|
*/
|
|
if (aio_bh_poll(ctx)) {
|
|
blocking = false;
|
|
progress = true;
|
|
}
|
|
|
|
/*
|
|
* Then dispatch any pending callbacks from the GSource.
|
|
*
|
|
* We have to walk very carefully in case qemu_aio_set_fd_handler is
|
|
* called while we're walking.
|
|
*/
|
|
node = QLIST_FIRST(&ctx->aio_handlers);
|
|
while (node) {
|
|
AioHandler *tmp;
|
|
|
|
ctx->walking_handlers++;
|
|
|
|
if (node->pfd.revents && node->io_notify) {
|
|
node->pfd.revents = 0;
|
|
node->io_notify(node->e);
|
|
progress = true;
|
|
}
|
|
|
|
tmp = node;
|
|
node = QLIST_NEXT(node, node);
|
|
|
|
ctx->walking_handlers--;
|
|
|
|
if (!ctx->walking_handlers && tmp->deleted) {
|
|
QLIST_REMOVE(tmp, node);
|
|
g_free(tmp);
|
|
}
|
|
}
|
|
|
|
if (progress && !blocking) {
|
|
return true;
|
|
}
|
|
|
|
ctx->walking_handlers++;
|
|
|
|
/* fill fd sets */
|
|
busy = false;
|
|
count = 0;
|
|
QLIST_FOREACH(node, &ctx->aio_handlers, node) {
|
|
/* If there aren't pending AIO operations, don't invoke callbacks.
|
|
* Otherwise, if there are no AIO requests, qemu_aio_wait() would
|
|
* wait indefinitely.
|
|
*/
|
|
if (!node->deleted && node->io_flush) {
|
|
if (node->io_flush(node->e) == 0) {
|
|
continue;
|
|
}
|
|
busy = true;
|
|
}
|
|
if (!node->deleted && node->io_notify) {
|
|
events[count++] = event_notifier_get_handle(node->e);
|
|
}
|
|
}
|
|
|
|
ctx->walking_handlers--;
|
|
|
|
/* No AIO operations? Get us out of here */
|
|
if (!busy) {
|
|
return progress;
|
|
}
|
|
|
|
/* wait until next event */
|
|
while (count > 0) {
|
|
int timeout = blocking ? INFINITE : 0;
|
|
int ret = WaitForMultipleObjects(count, events, FALSE, timeout);
|
|
|
|
/* if we have any signaled events, dispatch event */
|
|
if ((DWORD) (ret - WAIT_OBJECT_0) >= count) {
|
|
break;
|
|
}
|
|
|
|
blocking = false;
|
|
|
|
/* we have to walk very carefully in case
|
|
* qemu_aio_set_fd_handler is called while we're walking */
|
|
node = QLIST_FIRST(&ctx->aio_handlers);
|
|
while (node) {
|
|
AioHandler *tmp;
|
|
|
|
ctx->walking_handlers++;
|
|
|
|
if (!node->deleted &&
|
|
event_notifier_get_handle(node->e) == events[ret - WAIT_OBJECT_0] &&
|
|
node->io_notify) {
|
|
node->io_notify(node->e);
|
|
progress = true;
|
|
}
|
|
|
|
tmp = node;
|
|
node = QLIST_NEXT(node, node);
|
|
|
|
ctx->walking_handlers--;
|
|
|
|
if (!ctx->walking_handlers && tmp->deleted) {
|
|
QLIST_REMOVE(tmp, node);
|
|
g_free(tmp);
|
|
}
|
|
}
|
|
|
|
/* Try again, but only call each handler once. */
|
|
events[ret - WAIT_OBJECT_0] = events[--count];
|
|
}
|
|
|
|
return progress;
|
|
}
|