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648edb6475
The VCPU ids are currently computed and assigned to each individual CPU threads in spapr_cpu_core_realize(). But the numbering logic of VCPU ids is actually a machine-level concept, and many places in hw/ppc/spapr.c also have to compute VCPU ids out of CPU indexes. The current formula used in spapr_cpu_core_realize() is: vcpu_id = (cc->core_id * spapr->vsmt / smp_threads) + i where: cc->core_id is a multiple of smp_threads cpu_index = cc->core_id + i 0 <= i < smp_threads So we have: cpu_index % smp_threads == i cc->core_id / smp_threads == cpu_index / smp_threads hence: vcpu_id = (cpu_index / smp_threads) * spapr->vsmt + cpu_index % smp_threads; This formula was used before VSMT at the time VCPU ids where computed at the target emulation level. It has the advantage of being useable to derive a VPCU id out of a CPU index only. It is fitted for all the places where the machine code has to compute a VCPU id. This patch introduces an accessor to set the VCPU id in a PowerPCCPU object using the above formula. It is a first step to consolidate all the VCPU id logic in a single place. Signed-off-by: Greg Kurz <groug@kaod.org> Signed-off-by: David Gibson <david@gibson.dropbear.id.au> |
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fdt.h | ||
mac_dbdma.h | ||
openpic.h | ||
pnv_core.h | ||
pnv_lpc.h | ||
pnv_occ.h | ||
pnv_psi.h | ||
pnv_xscom.h | ||
pnv.h | ||
ppc4xx.h | ||
ppc_e500.h | ||
ppc.h | ||
spapr_cpu_core.h | ||
spapr_drc.h | ||
spapr_ovec.h | ||
spapr_rtas.h | ||
spapr_vio.h | ||
spapr.h | ||
xics.h |