xemu/stubs/replay.c
Alex Bennée a36544d34c replay: make locking visible outside replay code
The replay_mutex_lock/unlock/locked functions are now going to be used
for ensuring lock-step behaviour between the two threads. Make them
public API functions and also provide stubs for non-QEMU builds on
common paths.

Signed-off-by: Alex Bennée <alex.bennee@linaro.org>
Signed-off-by: Pavel Dovgalyuk <pavel.dovgaluk@ispras.ru>
Message-Id: <20180227095242.1060.16601.stgit@pasha-VirtualBox>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
2018-03-12 16:12:50 +01:00

83 lines
1.1 KiB
C

#include "qemu/osdep.h"
#include "sysemu/replay.h"
#include "sysemu/sysemu.h"
ReplayMode replay_mode;
int64_t replay_save_clock(unsigned int kind, int64_t clock)
{
abort();
return 0;
}
int64_t replay_read_clock(unsigned int kind)
{
abort();
return 0;
}
bool replay_checkpoint(ReplayCheckpoint checkpoint)
{
return true;
}
bool replay_events_enabled(void)
{
return false;
}
void replay_finish(void)
{
}
void replay_register_char_driver(Chardev *chr)
{
}
void replay_chr_be_write(Chardev *s, uint8_t *buf, int len)
{
abort();
}
void replay_char_write_event_save(int res, int offset)
{
abort();
}
void replay_char_write_event_load(int *res, int *offset)
{
abort();
}
int replay_char_read_all_load(uint8_t *buf)
{
abort();
}
void replay_char_read_all_save_error(int res)
{
abort();
}
void replay_char_read_all_save_buf(uint8_t *buf, int offset)
{
abort();
}
void replay_block_event(QEMUBH *bh, uint64_t id)
{
}
uint64_t blkreplay_next_id(void)
{
return 0;
}
void replay_mutex_lock(void)
{
}
void replay_mutex_unlock(void)
{
}