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366a85e4bb
Record/replay provides REPLAY_CLOCK_LOCKED macro to access the clock when vm_clock_seqlock is locked. This macro is needed because replay internals operate icount. In locked case replay use icount_get_raw_locked for icount request, which prevents excess locking which leads to deadlock. But previously only record code used *_locked function and replay did not. Therefore sometimes clock access lead to deadlocks. This patch fixes clock access for replay too and uses *_locked icount access function. Signed-off-by: Pavel Dovgalyuk <Pavel.Dovgalyuk@ispras.ru> Message-Id: <161347990483.1313189.8371838968343494161.stgit@pasha-ThinkPad-X280> Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
403 lines
10 KiB
C
403 lines
10 KiB
C
/*
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* replay.c
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*
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* Copyright (c) 2010-2015 Institute for System Programming
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* of the Russian Academy of Sciences.
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*
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*/
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#include "qemu/osdep.h"
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#include "qapi/error.h"
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#include "sysemu/cpu-timers.h"
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#include "sysemu/replay.h"
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#include "sysemu/runstate.h"
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#include "replay-internal.h"
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#include "qemu/main-loop.h"
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#include "qemu/option.h"
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#include "sysemu/cpus.h"
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#include "qemu/error-report.h"
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/* Current version of the replay mechanism.
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Increase it when file format changes. */
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#define REPLAY_VERSION 0xe0200a
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/* Size of replay log header */
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#define HEADER_SIZE (sizeof(uint32_t) + sizeof(uint64_t))
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ReplayMode replay_mode = REPLAY_MODE_NONE;
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char *replay_snapshot;
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/* Name of replay file */
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static char *replay_filename;
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ReplayState replay_state;
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static GSList *replay_blockers;
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/* Replay breakpoints */
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uint64_t replay_break_icount = -1ULL;
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QEMUTimer *replay_break_timer;
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bool replay_next_event_is(int event)
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{
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bool res = false;
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/* nothing to skip - not all instructions used */
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if (replay_state.instruction_count != 0) {
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assert(replay_state.data_kind == EVENT_INSTRUCTION);
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return event == EVENT_INSTRUCTION;
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}
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while (true) {
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unsigned int data_kind = replay_state.data_kind;
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if (event == data_kind) {
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res = true;
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}
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switch (data_kind) {
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case EVENT_SHUTDOWN ... EVENT_SHUTDOWN_LAST:
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replay_finish_event();
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qemu_system_shutdown_request(data_kind - EVENT_SHUTDOWN);
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break;
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default:
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/* clock, time_t, checkpoint and other events */
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return res;
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}
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}
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return res;
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}
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uint64_t replay_get_current_icount(void)
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{
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return icount_get_raw();
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}
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int replay_get_instructions(void)
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{
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int res = 0;
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replay_mutex_lock();
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if (replay_next_event_is(EVENT_INSTRUCTION)) {
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res = replay_state.instruction_count;
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if (replay_break_icount != -1LL) {
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uint64_t current = replay_get_current_icount();
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assert(replay_break_icount >= current);
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if (current + res > replay_break_icount) {
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res = replay_break_icount - current;
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}
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}
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}
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replay_mutex_unlock();
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return res;
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}
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void replay_account_executed_instructions(void)
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{
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if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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if (replay_state.instruction_count > 0) {
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replay_advance_current_icount(replay_get_current_icount());
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}
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}
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}
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bool replay_exception(void)
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{
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if (replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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replay_save_instructions();
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replay_put_event(EVENT_EXCEPTION);
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return true;
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} else if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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bool res = replay_has_exception();
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if (res) {
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replay_finish_event();
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}
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return res;
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}
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return true;
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}
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bool replay_has_exception(void)
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{
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bool res = false;
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if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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replay_account_executed_instructions();
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res = replay_next_event_is(EVENT_EXCEPTION);
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}
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return res;
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}
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bool replay_interrupt(void)
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{
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if (replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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replay_save_instructions();
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replay_put_event(EVENT_INTERRUPT);
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return true;
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} else if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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bool res = replay_has_interrupt();
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if (res) {
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replay_finish_event();
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}
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return res;
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}
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return true;
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}
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bool replay_has_interrupt(void)
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{
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bool res = false;
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if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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replay_account_executed_instructions();
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res = replay_next_event_is(EVENT_INTERRUPT);
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}
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return res;
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}
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void replay_shutdown_request(ShutdownCause cause)
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{
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if (replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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replay_put_event(EVENT_SHUTDOWN + cause);
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}
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}
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bool replay_checkpoint(ReplayCheckpoint checkpoint)
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{
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bool res = false;
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static bool in_checkpoint;
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assert(EVENT_CHECKPOINT + checkpoint <= EVENT_CHECKPOINT_LAST);
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if (!replay_file) {
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return true;
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}
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if (in_checkpoint) {
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/* If we are already in checkpoint, then there is no need
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for additional synchronization.
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Recursion occurs when HW event modifies timers.
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Timer modification may invoke the checkpoint and
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proceed to recursion. */
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return true;
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}
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in_checkpoint = true;
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replay_save_instructions();
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if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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if (replay_next_event_is(EVENT_CHECKPOINT + checkpoint)) {
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replay_finish_event();
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} else if (replay_state.data_kind != EVENT_ASYNC) {
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res = false;
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goto out;
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}
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replay_read_events(checkpoint);
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/* replay_read_events may leave some unread events.
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Return false if not all of the events associated with
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checkpoint were processed */
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res = replay_state.data_kind != EVENT_ASYNC;
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} else if (replay_mode == REPLAY_MODE_RECORD) {
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g_assert(replay_mutex_locked());
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replay_put_event(EVENT_CHECKPOINT + checkpoint);
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/* This checkpoint belongs to several threads.
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Processing events from different threads is
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non-deterministic */
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if (checkpoint != CHECKPOINT_CLOCK_WARP_START
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/* FIXME: this is temporary fix, other checkpoints
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may also be invoked from the different threads someday.
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Asynchronous event processing should be refactored
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to create additional replay event kind which is
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nailed to the one of the threads and which processes
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the event queue. */
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&& checkpoint != CHECKPOINT_CLOCK_VIRTUAL) {
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replay_save_events(checkpoint);
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}
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res = true;
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}
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out:
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in_checkpoint = false;
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return res;
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}
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bool replay_has_checkpoint(void)
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{
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bool res = false;
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if (replay_mode == REPLAY_MODE_PLAY) {
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g_assert(replay_mutex_locked());
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replay_account_executed_instructions();
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res = EVENT_CHECKPOINT <= replay_state.data_kind
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&& replay_state.data_kind <= EVENT_CHECKPOINT_LAST;
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}
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return res;
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}
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static void replay_enable(const char *fname, int mode)
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{
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const char *fmode = NULL;
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assert(!replay_file);
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switch (mode) {
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case REPLAY_MODE_RECORD:
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fmode = "wb";
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break;
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case REPLAY_MODE_PLAY:
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fmode = "rb";
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break;
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default:
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fprintf(stderr, "Replay: internal error: invalid replay mode\n");
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exit(1);
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}
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atexit(replay_finish);
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replay_file = fopen(fname, fmode);
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if (replay_file == NULL) {
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fprintf(stderr, "Replay: open %s: %s\n", fname, strerror(errno));
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exit(1);
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}
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replay_filename = g_strdup(fname);
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replay_mode = mode;
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replay_mutex_init();
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replay_state.data_kind = -1;
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replay_state.instruction_count = 0;
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replay_state.current_icount = 0;
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replay_state.has_unread_data = 0;
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/* skip file header for RECORD and check it for PLAY */
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if (replay_mode == REPLAY_MODE_RECORD) {
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fseek(replay_file, HEADER_SIZE, SEEK_SET);
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} else if (replay_mode == REPLAY_MODE_PLAY) {
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unsigned int version = replay_get_dword();
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if (version != REPLAY_VERSION) {
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fprintf(stderr, "Replay: invalid input log file version\n");
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exit(1);
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}
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/* go to the beginning */
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fseek(replay_file, HEADER_SIZE, SEEK_SET);
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replay_fetch_data_kind();
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}
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replay_init_events();
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}
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void replay_configure(QemuOpts *opts)
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{
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const char *fname;
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const char *rr;
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ReplayMode mode = REPLAY_MODE_NONE;
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Location loc;
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if (!opts) {
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return;
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}
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loc_push_none(&loc);
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qemu_opts_loc_restore(opts);
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rr = qemu_opt_get(opts, "rr");
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if (!rr) {
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/* Just enabling icount */
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goto out;
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} else if (!strcmp(rr, "record")) {
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mode = REPLAY_MODE_RECORD;
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} else if (!strcmp(rr, "replay")) {
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mode = REPLAY_MODE_PLAY;
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} else {
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error_report("Invalid icount rr option: %s", rr);
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exit(1);
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}
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fname = qemu_opt_get(opts, "rrfile");
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if (!fname) {
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error_report("File name not specified for replay");
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exit(1);
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}
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replay_snapshot = g_strdup(qemu_opt_get(opts, "rrsnapshot"));
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replay_vmstate_register();
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replay_enable(fname, mode);
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out:
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loc_pop(&loc);
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}
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void replay_start(void)
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{
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if (replay_mode == REPLAY_MODE_NONE) {
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return;
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}
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if (replay_blockers) {
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error_reportf_err(replay_blockers->data, "Record/replay: ");
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exit(1);
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}
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if (!icount_enabled()) {
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error_report("Please enable icount to use record/replay");
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exit(1);
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}
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/* Timer for snapshotting will be set up here. */
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replay_enable_events();
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}
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void replay_finish(void)
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{
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if (replay_mode == REPLAY_MODE_NONE) {
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return;
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}
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replay_save_instructions();
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/* finalize the file */
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if (replay_file) {
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if (replay_mode == REPLAY_MODE_RECORD) {
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/*
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* Can't do it in the signal handler, therefore
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* add shutdown event here for the case of Ctrl-C.
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*/
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replay_shutdown_request(SHUTDOWN_CAUSE_HOST_SIGNAL);
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/* write end event */
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replay_put_event(EVENT_END);
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/* write header */
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fseek(replay_file, 0, SEEK_SET);
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replay_put_dword(REPLAY_VERSION);
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}
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fclose(replay_file);
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replay_file = NULL;
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}
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if (replay_filename) {
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g_free(replay_filename);
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replay_filename = NULL;
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}
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g_free(replay_snapshot);
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replay_snapshot = NULL;
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replay_mode = REPLAY_MODE_NONE;
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replay_finish_events();
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}
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void replay_add_blocker(Error *reason)
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{
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replay_blockers = g_slist_prepend(replay_blockers, reason);
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}
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const char *replay_get_filename(void)
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{
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return replay_filename;
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}
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