xemu/include/ui
OGAWA Hirofumi e2368dc968 ui/curses: Support line graphics chars on -curses mode
This converts vga code to curses code in console_write_bh().

With this changes, we can see line graphics (for example, dialog uses)
correctly.

Signed-off-by: OGAWA Hirofumi <hirofumi@mail.parknet.co.jp>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2015-11-03 10:12:46 +01:00
..
console.h ui/curses: Support line graphics chars on -curses mode 2015-11-03 10:12:46 +01:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h ui: add egl-helpers 2015-05-29 11:11:38 +02:00
gtk.h gtk/opengl: add opengl context and scanout support (GtkGLArea) 2015-10-08 10:34:53 +02:00
input.h input: add support for kbd delays 2014-06-04 08:40:41 +02:00
pixel_ops.h ui: move files to ui/ and include/ui/ 2012-12-19 08:31:30 +01:00
qemu-pixman.h spice: fix simple display on bigendian hosts 2015-04-27 12:47:03 +02:00
qemu-spice.h qemu-char: convert spice backend to data-driven creation 2015-10-19 10:13:07 +02:00
sdl2.h sdl2: add support for display rendering using opengl. 2015-05-05 10:48:26 +02:00
shader.h shaders: initialize vertexes once 2015-10-08 10:31:35 +02:00
spice-display.h spice: set pointer position on hotspot 2015-04-27 12:47:04 +02:00