xemu/include/hw/virtio/virtio-gpu-bswap.h
Markus Armbruster ec150c7e09 include: Make headers more self-contained
Back in 2016, we discussed[1] rules for headers, and these were
generally liked:

1. Have a carefully curated header that's included everywhere first.  We
   got that already thanks to Peter: osdep.h.

2. Headers should normally include everything they need beyond osdep.h.
   If exceptions are needed for some reason, they must be documented in
   the header.  If all that's needed from a header is typedefs, put
   those into qemu/typedefs.h instead of including the header.

3. Cyclic inclusion is forbidden.

This patch gets include/ closer to obeying 2.

It's actually extracted from my "[RFC] Baby steps towards saner
headers" series[2], which demonstrates a possible path towards
checking 2 automatically.  It passes the RFC test there.

[1] Message-ID: <87h9g8j57d.fsf@blackfin.pond.sub.org>
    https://lists.nongnu.org/archive/html/qemu-devel/2016-03/msg03345.html
[2] Message-Id: <20190711122827.18970-1-armbru@redhat.com>
    https://lists.nongnu.org/archive/html/qemu-devel/2019-07/msg02715.html

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Alistair Francis <alistair.francis@wdc.com>
Message-Id: <20190812052359.30071-2-armbru@redhat.com>
Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com>
2019-08-16 13:31:51 +02:00

63 lines
1.4 KiB
C

/*
* Virtio GPU Device
*
* Copyright Red Hat, Inc. 2013-2014
*
* Authors:
* Dave Airlie <airlied@redhat.com>
* Gerd Hoffmann <kraxel@redhat.com>
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*/
#ifndef HW_VIRTIO_GPU_BSWAP_H
#define HW_VIRTIO_GPU_BSWAP_H
#include "qemu/bswap.h"
#include "standard-headers/linux/virtio_gpu.h"
static inline void
virtio_gpu_ctrl_hdr_bswap(struct virtio_gpu_ctrl_hdr *hdr)
{
le32_to_cpus(&hdr->type);
le32_to_cpus(&hdr->flags);
le64_to_cpus(&hdr->fence_id);
le32_to_cpus(&hdr->ctx_id);
le32_to_cpus(&hdr->padding);
}
static inline void
virtio_gpu_bswap_32(void *ptr, size_t size)
{
#ifdef HOST_WORDS_BIGENDIAN
size_t i;
struct virtio_gpu_ctrl_hdr *hdr = (struct virtio_gpu_ctrl_hdr *) ptr;
virtio_gpu_ctrl_hdr_bswap(hdr);
i = sizeof(struct virtio_gpu_ctrl_hdr);
while (i < size) {
le32_to_cpus((uint32_t *)(ptr + i));
i = i + sizeof(uint32_t);
}
#endif
}
static inline void
virtio_gpu_t2d_bswap(struct virtio_gpu_transfer_to_host_2d *t2d)
{
virtio_gpu_ctrl_hdr_bswap(&t2d->hdr);
le32_to_cpus(&t2d->r.x);
le32_to_cpus(&t2d->r.y);
le32_to_cpus(&t2d->r.width);
le32_to_cpus(&t2d->r.height);
le64_to_cpus(&t2d->offset);
le32_to_cpus(&t2d->resource_id);
le32_to_cpus(&t2d->padding);
}
#endif