Michal Privoznik 7e71e111e0 gitignore: Ignore shader generated files
As of d98bc0b65 there are two files that are automatically generated:
ui/shader/texture-blit-frag.h and /ui/shader/texture-blit-vert.h. None
of them is wanted to be tracked by git. Put them into the ignore file
then.

Signed-off-by: Michal Privoznik <mprivozn@redhat.com>
Signed-off-by: Michael Tokarev <mjt@tls.msk.ru>
2015-07-27 22:44:47 +03:00
2015-07-08 13:11:01 +02:00
2015-07-20 13:35:45 +02:00
2015-07-07 14:54:55 +02:00
2015-07-09 15:20:40 +02:00
2015-07-23 20:37:12 -07:00
2015-07-27 22:44:47 +03:00
2015-07-24 13:57:44 +02:00
2015-06-12 06:42:34 +02:00
2015-07-14 21:50:13 -04:00
2015-07-27 22:44:47 +03:00
2015-07-09 15:20:40 +02:00
2015-06-12 13:42:17 +01:00
2015-07-07 09:22:40 +01:00
2015-07-14 17:15:23 +02:00
2015-07-27 22:44:47 +03:00
2015-07-24 13:57:45 +02:00
2015-07-24 13:57:45 +02:00
2015-07-24 13:57:45 +02:00
2015-06-11 10:13:28 +01:00
2015-07-22 18:17:19 +01:00
2015-06-23 17:46:20 +01:00

Read the documentation in qemu-doc.html or on http://wiki.qemu-project.org

- QEMU team
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Readme 528 MiB
Languages
C 82.5%
C++ 7%
Python 3.3%
Dylan 2.8%
Shell 1.5%
Other 2.6%