Michael Walle 857cccac0d milkymist: softmmu: fix event handling
Keys which send more than one scancode (esp. windows key) weren't handled
correctly since commit 1ff5eedd. Two events were put into the input event
queue but only one was processed. This fixes this by fetching all pending
events in the callback handler.

Signed-off-by: Michael Walle <michael@walle.cc>
Cc: Gerd Hoffmann <kraxel@redhat.com>
2014-12-29 17:24:38 +01:00
2014-12-15 17:34:44 +01:00
2013-04-18 13:50:53 +02:00
2014-12-29 17:24:38 +01:00
2014-12-23 15:05:22 +00:00
2014-11-14 12:15:40 +01:00
2014-12-17 14:11:39 +01:00
2014-06-16 13:24:35 +02:00
2013-09-05 09:40:31 -05:00
2014-06-23 11:12:28 -04:00
2013-10-11 09:34:56 -07:00
2013-07-23 02:41:31 +02:00
2014-10-24 12:19:11 +01:00
2014-09-26 13:37:06 -04:00
2014-09-26 09:34:39 +01:00
2014-12-10 10:31:12 +01:00
2014-12-12 15:48:26 +00:00
2014-05-24 00:07:29 +04:00
2014-12-11 16:47:23 +00:00
2013-10-11 09:34:56 -07:00
2014-02-17 11:57:23 -05:00
2014-12-22 09:54:51 -07:00
2014-12-17 17:31:26 +00:00
2014-06-05 16:10:33 +02:00
2014-12-09 21:48:34 +00:00
2013-10-11 09:34:56 -07:00
2014-12-22 23:12:27 +00:00
2014-07-07 10:37:40 +00:00

Read the documentation in qemu-doc.html or on http://wiki.qemu-project.org

- QEMU team
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
Readme 524 MiB
Languages
C 82.5%
C++ 7%
Python 3.3%
Dylan 2.8%
Shell 1.5%
Other 2.6%