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132b10251c
Add a function for checking whether a clock has a source. This is useful for devices which have input clocks that must be wired up by the board as it allows them to fail in realize rather than ploughing on with a zero-period clock. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Luc Michel <luc@lmichel.fr> Reviewed-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Tested-by: Philippe Mathieu-Daudé <f4bug@amsat.org> Message-id: 20210128114145.20536-3-peter.maydell@linaro.org Message-id: 20210121190622.22000-3-peter.maydell@linaro.org
295 lines
8.1 KiB
C
295 lines
8.1 KiB
C
/*
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* Hardware Clocks
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*
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* Copyright GreenSocs 2016-2020
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*
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* Authors:
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* Frederic Konrad
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* Damien Hedde
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*
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* This work is licensed under the terms of the GNU GPL, version 2 or later.
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* See the COPYING file in the top-level directory.
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*/
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#ifndef QEMU_HW_CLOCK_H
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#define QEMU_HW_CLOCK_H
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#include "qom/object.h"
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#include "qemu/queue.h"
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#include "qemu/host-utils.h"
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#include "qemu/bitops.h"
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#define TYPE_CLOCK "clock"
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OBJECT_DECLARE_SIMPLE_TYPE(Clock, CLOCK)
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typedef void ClockCallback(void *opaque);
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/*
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* clock store a value representing the clock's period in 2^-32ns unit.
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* It can represent:
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* + periods from 2^-32ns up to 4seconds
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* + frequency from ~0.25Hz 2e10Ghz
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* Resolution of frequency representation decreases with frequency:
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* + at 100MHz, resolution is ~2mHz
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* + at 1Ghz, resolution is ~0.2Hz
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* + at 10Ghz, resolution is ~20Hz
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*/
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#define CLOCK_PERIOD_1SEC (1000000000llu << 32)
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/*
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* macro helpers to convert to hertz / nanosecond
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*/
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#define CLOCK_PERIOD_FROM_NS(ns) ((ns) * (CLOCK_PERIOD_1SEC / 1000000000llu))
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#define CLOCK_PERIOD_FROM_HZ(hz) (((hz) != 0) ? CLOCK_PERIOD_1SEC / (hz) : 0u)
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#define CLOCK_PERIOD_TO_HZ(per) (((per) != 0) ? CLOCK_PERIOD_1SEC / (per) : 0u)
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/**
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* Clock:
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* @parent_obj: parent class
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* @period: unsigned integer representing the period of the clock
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* @canonical_path: clock path string cache (used for trace purpose)
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* @callback: called when clock changes
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* @callback_opaque: argument for @callback
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* @source: source (or parent in clock tree) of the clock
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* @children: list of clocks connected to this one (it is their source)
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* @sibling: structure used to form a clock list
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*/
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struct Clock {
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/*< private >*/
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Object parent_obj;
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/* all fields are private and should not be modified directly */
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/* fields */
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uint64_t period;
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char *canonical_path;
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ClockCallback *callback;
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void *callback_opaque;
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/* Clocks are organized in a clock tree */
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Clock *source;
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QLIST_HEAD(, Clock) children;
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QLIST_ENTRY(Clock) sibling;
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};
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/*
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* vmstate description entry to be added in device vmsd.
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*/
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extern const VMStateDescription vmstate_clock;
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#define VMSTATE_CLOCK(field, state) \
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VMSTATE_CLOCK_V(field, state, 0)
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#define VMSTATE_CLOCK_V(field, state, version) \
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VMSTATE_STRUCT_POINTER_V(field, state, version, vmstate_clock, Clock)
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#define VMSTATE_ARRAY_CLOCK(field, state, num) \
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VMSTATE_ARRAY_CLOCK_V(field, state, num, 0)
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#define VMSTATE_ARRAY_CLOCK_V(field, state, num, version) \
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VMSTATE_ARRAY_OF_POINTER_TO_STRUCT(field, state, num, version, \
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vmstate_clock, Clock)
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/**
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* clock_setup_canonical_path:
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* @clk: clock
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*
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* compute the canonical path of the clock (used by log messages)
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*/
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void clock_setup_canonical_path(Clock *clk);
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/**
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* clock_new:
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* @parent: the clock parent
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* @name: the clock object name
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*
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* Helper function to create a new clock and parent it to @parent. There is no
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* need to call clock_setup_canonical_path on the returned clock as it is done
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* by this function.
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*
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* @return the newly created clock
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*/
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Clock *clock_new(Object *parent, const char *name);
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/**
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* clock_set_callback:
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* @clk: the clock to register the callback into
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* @cb: the callback function
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* @opaque: the argument to the callback
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*
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* Register a callback called on every clock update.
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*/
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void clock_set_callback(Clock *clk, ClockCallback *cb, void *opaque);
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/**
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* clock_clear_callback:
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* @clk: the clock to delete the callback from
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*
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* Unregister the callback registered with clock_set_callback.
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*/
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void clock_clear_callback(Clock *clk);
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/**
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* clock_set_source:
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* @clk: the clock.
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* @src: the source clock
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*
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* Setup @src as the clock source of @clk. The current @src period
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* value is also copied to @clk and its subtree but no callback is
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* called.
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* Further @src update will be propagated to @clk and its subtree.
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*/
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void clock_set_source(Clock *clk, Clock *src);
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/**
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* clock_has_source:
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* @clk: the clock
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*
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* Returns true if the clock has a source clock connected to it.
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* This is useful for devices which have input clocks which must
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* be connected by the board/SoC code which creates them. The
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* device code can use this to check in its realize method that
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* the clock has been connected.
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*/
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static inline bool clock_has_source(const Clock *clk)
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{
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return clk->source != NULL;
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}
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/**
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* clock_set:
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* @clk: the clock to initialize.
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* @value: the clock's value, 0 means unclocked
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*
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* Set the local cached period value of @clk to @value.
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*
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* @return: true if the clock is changed.
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*/
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bool clock_set(Clock *clk, uint64_t value);
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static inline bool clock_set_hz(Clock *clk, unsigned hz)
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{
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return clock_set(clk, CLOCK_PERIOD_FROM_HZ(hz));
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}
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static inline bool clock_set_ns(Clock *clk, unsigned ns)
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{
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return clock_set(clk, CLOCK_PERIOD_FROM_NS(ns));
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}
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/**
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* clock_propagate:
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* @clk: the clock
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*
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* Propagate the clock period that has been previously configured using
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* @clock_set(). This will update recursively all connected clocks.
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* It is an error to call this function on a clock which has a source.
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* Note: this function must not be called during device inititialization
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* or migration.
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*/
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void clock_propagate(Clock *clk);
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/**
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* clock_update:
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* @clk: the clock to update.
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* @value: the new clock's value, 0 means unclocked
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*
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* Update the @clk to the new @value. All connected clocks will be informed
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* of this update. This is equivalent to call @clock_set() then
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* @clock_propagate().
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*/
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static inline void clock_update(Clock *clk, uint64_t value)
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{
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if (clock_set(clk, value)) {
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clock_propagate(clk);
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}
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}
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static inline void clock_update_hz(Clock *clk, unsigned hz)
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{
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clock_update(clk, CLOCK_PERIOD_FROM_HZ(hz));
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}
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static inline void clock_update_ns(Clock *clk, unsigned ns)
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{
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clock_update(clk, CLOCK_PERIOD_FROM_NS(ns));
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}
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/**
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* clock_get:
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* @clk: the clk to fetch the clock
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*
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* @return: the current period.
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*/
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static inline uint64_t clock_get(const Clock *clk)
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{
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return clk->period;
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}
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static inline unsigned clock_get_hz(Clock *clk)
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{
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return CLOCK_PERIOD_TO_HZ(clock_get(clk));
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}
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/**
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* clock_ticks_to_ns:
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* @clk: the clock to query
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* @ticks: number of ticks
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*
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* Returns the length of time in nanoseconds for this clock
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* to tick @ticks times. Because a clock can have a period
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* which is not a whole number of nanoseconds, it is important
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* to use this function when calculating things like timer
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* expiry deadlines, rather than attempting to obtain a "period
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* in nanoseconds" value and then multiplying that by a number
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* of ticks.
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*
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* The result could in theory be too large to fit in a 64-bit
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* value if the number of ticks and the clock period are both
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* large; to avoid overflow the result will be saturated to INT64_MAX
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* (because this is the largest valid input to the QEMUTimer APIs).
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* Since INT64_MAX nanoseconds is almost 300 years, anything with
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* an expiry later than that is in the "will never happen" category
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* and callers can reasonably not special-case the saturated result.
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*/
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static inline uint64_t clock_ticks_to_ns(const Clock *clk, uint64_t ticks)
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{
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uint64_t ns_low, ns_high;
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/*
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* clk->period is the period in units of 2^-32 ns, so
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* (clk->period * ticks) is the required length of time in those
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* units, and we can convert to nanoseconds by multiplying by
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* 2^32, which is the same as shifting the 128-bit multiplication
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* result right by 32.
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*/
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mulu64(&ns_low, &ns_high, clk->period, ticks);
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if (ns_high & MAKE_64BIT_MASK(31, 33)) {
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return INT64_MAX;
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}
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return ns_low >> 32 | ns_high << 32;
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}
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/**
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* clock_is_enabled:
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* @clk: a clock
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*
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* @return: true if the clock is running.
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*/
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static inline bool clock_is_enabled(const Clock *clk)
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{
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return clock_get(clk) != 0;
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}
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/**
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* clock_display_freq: return human-readable representation of clock frequency
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* @clk: clock
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*
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* Return a string which has a human-readable representation of the
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* clock's frequency, e.g. "33.3 MHz". This is intended for debug
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* and display purposes.
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*
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* The caller is responsible for freeing the string with g_free().
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*/
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char *clock_display_freq(Clock *clk);
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#endif /* QEMU_HW_CLOCK_H */
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