xemu/include/ui
Akihiko Odaki b5a087b071 ui/console: Add placeholder flag to message surface
The surfaces created with former qemu_create_message_surface
did not display the content from the guest and always contained
simple messages describing the reason.

A display backend may want to hide the window showing such a
surface. This change renames the function to
qemu_create_placeholder_surface, and adds "placeholder" flag; the
display can check the flag to decide to do anything special like
hiding the window.

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Message-Id: <20210225101316.83940-1-akihiko.odaki@gmail.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2021-03-04 09:35:36 +01:00
..
console.h ui/console: Add placeholder flag to message surface 2021-03-04 09:35:36 +01:00
egl-context.h ui: remove gl_ctx_get_current 2021-02-04 15:58:54 +01:00
egl-helpers.h configure: Improve OpenGL dependency detections 2021-03-04 09:35:30 +01:00
gtk.h ui/console: Remove dpy_gl_ctx_get_current 2021-02-19 15:07:14 +01:00
input.h include: Make headers more self-contained 2019-08-16 13:31:51 +02:00
kbd-state.h Normalize header guard symbol definition. 2019-05-13 08:58:55 +02:00
pixel_ops.h ui: move files to ui/ and include/ui/ 2012-12-19 08:31:30 +01:00
qemu-pixman.h Remove the CONFIG_PRAGMA_DIAGNOSTIC_AVAILABLE switch 2020-07-13 11:40:52 +02:00
qemu-spice-module.h spice: wire up monitor in QemuSpiceOps. 2020-10-21 15:46:14 +02:00
qemu-spice.h spice: delay starting until display are initialized 2021-02-04 14:32:40 +01:00
sdl2.h ui: remove gl_ctx_get_current 2021-02-04 15:58:54 +01:00
shader.h opengl: add flipping vertex shader 2017-10-17 10:25:42 +02:00
spice-display.h configure: Improve OpenGL dependency detections 2021-03-04 09:35:30 +01:00
win32-kbd-hook.h ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00