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c7c4d063f5
This emulates Win32 manual-reset events using futexes or conditional variables. Typical ways to use them are with multi-producer, single-consumer data structures, to test for a complex condition whose elements come from different threads: for (;;) { qemu_event_reset(ev); ... test complex condition ... if (condition is true) { break; } qemu_event_wait(ev); } Or more efficiently (but with some duplication): ... evaluate condition ... while (!condition) { qemu_event_reset(ev); ... evaluate condition ... if (!condition) { qemu_event_wait(ev); ... evaluate condition ... } } QemuEvent provides a very fast userspace path in the common case when no other thread is waiting, or the event is not changing state. Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
34 lines
540 B
C
34 lines
540 B
C
#ifndef __QEMU_THREAD_WIN32_H
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#define __QEMU_THREAD_WIN32_H 1
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#include "windows.h"
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struct QemuMutex {
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CRITICAL_SECTION lock;
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LONG owner;
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};
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struct QemuCond {
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LONG waiters, target;
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HANDLE sema;
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HANDLE continue_event;
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};
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struct QemuSemaphore {
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HANDLE sema;
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};
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struct QemuEvent {
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HANDLE event;
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};
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typedef struct QemuThreadData QemuThreadData;
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struct QemuThread {
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QemuThreadData *data;
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unsigned tid;
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};
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/* Only valid for joinable threads. */
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HANDLE qemu_thread_get_handle(QemuThread *thread);
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#endif
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