xemu/include/ui
Marc-André Lureau 9d8256ebc0 virgl: pass whole GL scanout dimensions
Spice client needs the whole GL texture dimension to be able to show a
scanout with a monitor offset (different than +0+0).

Furthermore, this fixes a crash when calling surface_{width,height}()
after dpy_gfx_replace_surface(con, NULL) was called in
virgl_cmd_set_scanout()

Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-id: 1465911849-30423-4-git-send-email-marcandre.lureau@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
2016-07-06 10:32:14 +02:00
..
console.h virgl: pass whole GL scanout dimensions 2016-07-06 10:32:14 +02:00
egl-context.h opengl: add egl-context.[ch] helpers 2015-10-08 10:34:53 +02:00
egl-helpers.h egl-helpers: add functions for render nodes and dma-buf passing 2016-02-23 12:04:39 +01:00
gtk.h virgl: pass whole GL scanout dimensions 2016-07-06 10:32:14 +02:00
input.h input: linux evdev support 2016-03-08 12:20:11 +01:00
pixel_ops.h
qemu-pixman.h Use scripts/clean-includes to drop redundant qemu/typedefs.h 2016-03-22 22:20:16 +01:00
qemu-spice.h spice: avoid .set_mm_time on >= 0.12.6 2016-07-06 10:31:57 +02:00
sdl2.h virgl: pass whole GL scanout dimensions 2016-07-06 10:32:14 +02:00
shader.h shaders: initialize vertexes once 2015-10-08 10:31:35 +02:00
spice-display.h spice/gl: add & use qemu_spice_gl_monitor_config 2016-05-12 16:41:46 +02:00