Peter Maydell a98ff0ec2b ppc patch queue 2018-07-09
Here's a final pull request before tomorrow's hard freeze.
 
 There are a number of fixes and improvements to the sm501 display
 driver (not strictly ppc related, but used only on ppc and SH).
 There's also a handful of unrelated fixes.
 
 Whether all the sm501 changes are bugfixes is somewhat debatable, but
 Peter has indicated he's ok with merging those for 3.0.
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Merge remote-tracking branch 'remotes/dgibson/tags/ppc-for-3.0-20180709' into staging

ppc patch queue 2018-07-09

Here's a final pull request before tomorrow's hard freeze.

There are a number of fixes and improvements to the sm501 display
driver (not strictly ppc related, but used only on ppc and SH).
There's also a handful of unrelated fixes.

Whether all the sm501 changes are bugfixes is somewhat debatable, but
Peter has indicated he's ok with merging those for 3.0.

# gpg: Signature made Mon 09 Jul 2018 08:42:15 BST
# gpg:                using RSA key 6C38CACA20D9B392
# gpg: Good signature from "David Gibson <david@gibson.dropbear.id.au>"
# gpg:                 aka "David Gibson (Red Hat) <dgibson@redhat.com>"
# gpg:                 aka "David Gibson (ozlabs.org) <dgibson@ozlabs.org>"
# gpg:                 aka "David Gibson (kernel.org) <dwg@kernel.org>"
# Primary key fingerprint: 75F4 6586 AE61 A66C C44E  87DC 6C38 CACA 20D9 B392

* remotes/dgibson/tags/ppc-for-3.0-20180709:
  sam460ex: Make sam460ex_load_device_tree() handle all errors internally
  sam460ex: Don't check for errors from qemu_fdt_*()
  sam460ex: Check for errors from libfdt functions
  sam460ex: Update u-boot-sam460ex firmware
  ppc: fix default VGA display for PReP machines
  target/ppc: fix build on ppc64 host
  ppc440_uc: Fix a copy/paste error
  sm501: Set updated region dirty after 2D operation
  sm501: Fix support for non-zero frame buffer start address
  sm501: Log unimplemented raster operation modes
  sm501: Implement negated destination raster operation mode
  sm501: Use values from the pitch register for 2D operations
  sm501: Perform a full update after palette change
  sm501: Implement i2c part for reading monitor EDID
  spapr/vio: quiet down the "irq" property accessors
  ppc: fix default VGA display for Mac machines

Signed-off-by: Peter Maydell <peter.maydell@linaro.org>
2018-07-09 11:00:45 +01:00
2018-07-02 19:07:19 +01:00
2018-07-03 11:46:47 +02:00
2018-07-05 15:53:04 +01:00
2017-07-14 12:29:49 +02:00
2018-06-28 13:36:59 +01:00
2018-07-05 15:53:04 +01:00
2018-07-05 11:25:14 +01:00
2018-06-13 13:47:35 +02:00
2018-07-06 18:18:08 +01:00
2018-06-08 09:08:30 +03:00
2018-06-15 09:39:53 -10:00
2017-07-20 09:56:56 +02:00
2018-07-05 15:59:41 +01:00
2018-06-01 19:20:38 +03:00
2018-03-02 13:45:50 -06:00
2016-02-04 17:41:30 +00:00
2016-02-04 17:41:30 +00:00
2018-06-22 18:55:24 +01:00
2018-03-07 08:30:28 +13:00
2018-06-01 15:14:31 +02:00
2018-06-21 13:18:05 +01:00
2018-06-08 13:15:33 +01:00
2016-02-04 17:41:30 +00:00
2018-07-05 11:25:14 +01:00
2018-05-30 13:19:14 -03:00
2018-07-05 11:25:14 +01:00
2018-03-08 15:45:14 +00:00
2017-07-31 13:06:39 +03:00
2018-05-23 14:30:51 +02:00
2018-04-26 11:48:27 +01:00
2018-07-02 19:07:19 +01:00
2018-06-29 13:02:50 +02:00
2018-06-29 13:02:50 +02:00

         QEMU README
         ===========

QEMU is a generic and open source machine & userspace emulator and
virtualizer.

QEMU is capable of emulating a complete machine in software without any
need for hardware virtualization support. By using dynamic translation,
it achieves very good performance. QEMU can also integrate with the Xen
and KVM hypervisors to provide emulated hardware while allowing the
hypervisor to manage the CPU. With hypervisor support, QEMU can achieve
near native performance for CPUs. When QEMU emulates CPUs directly it is
capable of running operating systems made for one machine (e.g. an ARMv7
board) on a different machine (e.g. an x86_64 PC board).

QEMU is also capable of providing userspace API virtualization for Linux
and BSD kernel interfaces. This allows binaries compiled against one
architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a
different architecture ABI (e.g. the Linux x86_64 ABI). This does not
involve any hardware emulation, simply CPU and syscall emulation.

QEMU aims to fit into a variety of use cases. It can be invoked directly
by users wishing to have full control over its behaviour and settings.
It also aims to facilitate integration into higher level management
layers, by providing a stable command line interface and monitor API.
It is commonly invoked indirectly via the libvirt library when using
open source applications such as oVirt, OpenStack and virt-manager.

QEMU as a whole is released under the GNU General Public License,
version 2. For full licensing details, consult the LICENSE file.


Building
========

QEMU is multi-platform software intended to be buildable on all modern
Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety
of other UNIX targets. The simple steps to build QEMU are:

  mkdir build
  cd build
  ../configure
  make

Additional information can also be found online via the QEMU website:

  https://qemu.org/Hosts/Linux
  https://qemu.org/Hosts/Mac
  https://qemu.org/Hosts/W32


Submitting patches
==================

The QEMU source code is maintained under the GIT version control system.

   git clone git://git.qemu.org/qemu.git

When submitting patches, one common approach is to use 'git
format-patch' and/or 'git send-email' to format & send the mail to the
qemu-devel@nongnu.org mailing list. All patches submitted must contain
a 'Signed-off-by' line from the author. Patches should follow the
guidelines set out in the HACKING and CODING_STYLE files.

Additional information on submitting patches can be found online via
the QEMU website

  https://qemu.org/Contribute/SubmitAPatch
  https://qemu.org/Contribute/TrivialPatches

The QEMU website is also maintained under source control.

  git clone git://git.qemu.org/qemu-web.git
  https://www.qemu.org/2017/02/04/the-new-qemu-website-is-up/

A 'git-publish' utility was created to make above process less
cumbersome, and is highly recommended for making regular contributions,
or even just for sending consecutive patch series revisions. It also
requires a working 'git send-email' setup, and by default doesn't
automate everything, so you may want to go through the above steps
manually for once.

For installation instructions, please go to

  https://github.com/stefanha/git-publish

The workflow with 'git-publish' is:

  $ git checkout master -b my-feature
  $ # work on new commits, add your 'Signed-off-by' lines to each
  $ git publish

Your patch series will be sent and tagged as my-feature-v1 if you need to refer
back to it in the future.

Sending v2:

  $ git checkout my-feature # same topic branch
  $ # making changes to the commits (using 'git rebase', for example)
  $ git publish

Your patch series will be sent with 'v2' tag in the subject and the git tip
will be tagged as my-feature-v2.

Bug reporting
=============

The QEMU project uses Launchpad as its primary upstream bug tracker. Bugs
found when running code built from QEMU git or upstream released sources
should be reported via:

  https://bugs.launchpad.net/qemu/

If using QEMU via an operating system vendor pre-built binary package, it
is preferable to report bugs to the vendor's own bug tracker first. If
the bug is also known to affect latest upstream code, it can also be
reported via launchpad.

For additional information on bug reporting consult:

  https://qemu.org/Contribute/ReportABug


Contact
=======

The QEMU community can be contacted in a number of ways, with the two
main methods being email and IRC

 - qemu-devel@nongnu.org
   https://lists.nongnu.org/mailman/listinfo/qemu-devel
 - #qemu on irc.oftc.net

Information on additional methods of contacting the community can be
found online via the QEMU website:

  https://qemu.org/Contribute/StartHere

-- End
Description
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
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