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Implement the MVE VADDLV insn; this is similar to VADDV, except that it accumulates 32-bit elements into a 64-bit accumulator stored in a pair of general-purpose registers. Signed-off-by: Peter Maydell <peter.maydell@linaro.org> Reviewed-by: Richard Henderson <richard.henderson@linaro.org> Message-id: 20210628135835.6690-15-peter.maydell@linaro.org
428 lines
20 KiB
Plaintext
428 lines
20 KiB
Plaintext
# M-profile MVE instruction descriptions
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#
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# Copyright (c) 2021 Linaro, Ltd
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#
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# This library is free software; you can redistribute it and/or
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# modify it under the terms of the GNU Lesser General Public
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# License as published by the Free Software Foundation; either
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# version 2.1 of the License, or (at your option) any later version.
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#
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# This library is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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# Lesser General Public License for more details.
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#
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# You should have received a copy of the GNU Lesser General Public
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# License along with this library; if not, see <http://www.gnu.org/licenses/>.
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#
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# This file is processed by scripts/decodetree.py
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#
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%qd 22:1 13:3
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%qm 5:1 1:3
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%qn 7:1 17:3
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# VQDMULL has size in bit 28: 0 for 16 bit, 1 for 32 bit
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%size_28 28:1 !function=plus_1
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# 1imm format immediate
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%imm_28_16_0 28:1 16:3 0:4
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&vldr_vstr rn qd imm p a w size l u
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&1op qd qm size
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&2op qd qm qn size
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&2scalar qd qn rm size
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&1imm qd imm cmode op
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&2shift qd qm shift size
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@vldr_vstr ....... . . . . l:1 rn:4 ... ...... imm:7 &vldr_vstr qd=%qd u=0
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# Note that both Rn and Qd are 3 bits only (no D bit)
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@vldst_wn ... u:1 ... . . . . l:1 . rn:3 qd:3 . ... .. imm:7 &vldr_vstr
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@1op .... .... .... size:2 .. .... .... .... .... &1op qd=%qd qm=%qm
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@1op_nosz .... .... .... .... .... .... .... .... &1op qd=%qd qm=%qm size=0
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@2op .... .... .. size:2 .... .... .... .... .... &2op qd=%qd qm=%qm qn=%qn
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@2op_nosz .... .... .... .... .... .... .... .... &2op qd=%qd qm=%qm qn=%qn size=0
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@2op_sz28 .... .... .... .... .... .... .... .... &2op qd=%qd qm=%qm qn=%qn \
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size=%size_28
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@1imm .... .... .... .... .... cmode:4 .. op:1 . .... &1imm qd=%qd imm=%imm_28_16_0
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# The _rev suffix indicates that Vn and Vm are reversed. This is
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# the case for shifts. In the Arm ARM these insns are documented
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# with the Vm and Vn fields in their usual places, but in the
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# assembly the operands are listed "backwards", ie in the order
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# Qd, Qm, Qn where other insns use Qd, Qn, Qm. For QEMU we choose
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# to consider Vm and Vn as being in different fields in the insn.
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# This gives us consistency with A64 and Neon.
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@2op_rev .... .... .. size:2 .... .... .... .... .... &2op qd=%qd qm=%qn qn=%qm
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@2scalar .... .... .. size:2 .... .... .... .... rm:4 &2scalar qd=%qd qn=%qn
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@2scalar_nosz .... .... .... .... .... .... .... rm:4 &2scalar qd=%qd qn=%qn
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@2_shl_b .... .... .. 001 shift:3 .... .... .... .... &2shift qd=%qd qm=%qm size=0
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@2_shl_h .... .... .. 01 shift:4 .... .... .... .... &2shift qd=%qd qm=%qm size=1
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@2_shl_w .... .... .. 1 shift:5 .... .... .... .... &2shift qd=%qd qm=%qm size=2
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@2_shll_b .... .... ... 01 shift:3 .... .... .... .... &2shift qd=%qd qm=%qm size=0
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@2_shll_h .... .... ... 1 shift:4 .... .... .... .... &2shift qd=%qd qm=%qm size=1
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# VSHLL encoding T2 where shift == esize
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@2_shll_esize_b .... .... .... 00 .. .... .... .... .... &2shift \
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qd=%qd qm=%qm size=0 shift=8
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@2_shll_esize_h .... .... .... 01 .. .... .... .... .... &2shift \
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qd=%qd qm=%qm size=1 shift=16
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# Right shifts are encoded as N - shift, where N is the element size in bits.
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%rshift_i5 16:5 !function=rsub_32
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%rshift_i4 16:4 !function=rsub_16
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%rshift_i3 16:3 !function=rsub_8
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@2_shr_b .... .... .. 001 ... .... .... .... .... &2shift qd=%qd qm=%qm \
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size=0 shift=%rshift_i3
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@2_shr_h .... .... .. 01 .... .... .... .... .... &2shift qd=%qd qm=%qm \
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size=1 shift=%rshift_i4
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@2_shr_w .... .... .. 1 ..... .... .... .... .... &2shift qd=%qd qm=%qm \
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size=2 shift=%rshift_i5
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# Vector loads and stores
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# Widening loads and narrowing stores:
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# for these P=0 W=0 is 'related encoding'; sz=11 is 'related encoding'
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# This means we need to expand out to multiple patterns for P, W, SZ.
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# For stores the U bit must be 0 but we catch that in the trans_ function.
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# The naming scheme here is "VLDSTB_H == in-memory byte load/store to/from
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# signed halfword element in register", etc.
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VLDSTB_H 111 . 110 0 a:1 0 1 . 0 ... ... 0 111 01 ....... @vldst_wn \
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p=0 w=1 size=1
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VLDSTB_H 111 . 110 1 a:1 0 w:1 . 0 ... ... 0 111 01 ....... @vldst_wn \
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p=1 size=1
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VLDSTB_W 111 . 110 0 a:1 0 1 . 0 ... ... 0 111 10 ....... @vldst_wn \
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p=0 w=1 size=2
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VLDSTB_W 111 . 110 1 a:1 0 w:1 . 0 ... ... 0 111 10 ....... @vldst_wn \
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p=1 size=2
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VLDSTH_W 111 . 110 0 a:1 0 1 . 1 ... ... 0 111 10 ....... @vldst_wn \
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p=0 w=1 size=2
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VLDSTH_W 111 . 110 1 a:1 0 w:1 . 1 ... ... 0 111 10 ....... @vldst_wn \
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p=1 size=2
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# Non-widening loads/stores (P=0 W=0 is 'related encoding')
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VLDR_VSTR 1110110 0 a:1 . 1 . .... ... 111100 ....... @vldr_vstr \
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size=0 p=0 w=1
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VLDR_VSTR 1110110 0 a:1 . 1 . .... ... 111101 ....... @vldr_vstr \
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size=1 p=0 w=1
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VLDR_VSTR 1110110 0 a:1 . 1 . .... ... 111110 ....... @vldr_vstr \
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size=2 p=0 w=1
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VLDR_VSTR 1110110 1 a:1 . w:1 . .... ... 111100 ....... @vldr_vstr \
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size=0 p=1
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VLDR_VSTR 1110110 1 a:1 . w:1 . .... ... 111101 ....... @vldr_vstr \
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size=1 p=1
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VLDR_VSTR 1110110 1 a:1 . w:1 . .... ... 111110 ....... @vldr_vstr \
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size=2 p=1
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# Vector 2-op
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VAND 1110 1111 0 . 00 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
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VBIC 1110 1111 0 . 01 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
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VORR 1110 1111 0 . 10 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
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VORN 1110 1111 0 . 11 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
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VEOR 1111 1111 0 . 00 ... 0 ... 0 0001 . 1 . 1 ... 0 @2op_nosz
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VADD 1110 1111 0 . .. ... 0 ... 0 1000 . 1 . 0 ... 0 @2op
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VSUB 1111 1111 0 . .. ... 0 ... 0 1000 . 1 . 0 ... 0 @2op
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VMUL 1110 1111 0 . .. ... 0 ... 0 1001 . 1 . 1 ... 0 @2op
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# The VSHLL T2 encoding is not a @2op pattern, but is here because it
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# overlaps what would be size=0b11 VMULH/VRMULH
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{
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VSHLL_BS 111 0 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_b
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VSHLL_BS 111 0 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_h
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VMULH_S 111 0 1110 0 . .. ...1 ... 0 1110 . 0 . 0 ... 1 @2op
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}
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{
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VSHLL_BU 111 1 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_b
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VSHLL_BU 111 1 1110 0 . 11 .. 01 ... 0 1110 0 0 . 0 ... 1 @2_shll_esize_h
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VMULH_U 111 1 1110 0 . .. ...1 ... 0 1110 . 0 . 0 ... 1 @2op
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}
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{
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VSHLL_TS 111 0 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_b
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VSHLL_TS 111 0 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_h
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VRMULH_S 111 0 1110 0 . .. ...1 ... 1 1110 . 0 . 0 ... 1 @2op
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}
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{
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VSHLL_TU 111 1 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_b
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VSHLL_TU 111 1 1110 0 . 11 .. 01 ... 1 1110 0 0 . 0 ... 1 @2_shll_esize_h
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VRMULH_U 111 1 1110 0 . .. ...1 ... 1 1110 . 0 . 0 ... 1 @2op
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}
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VMAX_S 111 0 1111 0 . .. ... 0 ... 0 0110 . 1 . 0 ... 0 @2op
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VMAX_U 111 1 1111 0 . .. ... 0 ... 0 0110 . 1 . 0 ... 0 @2op
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VMIN_S 111 0 1111 0 . .. ... 0 ... 0 0110 . 1 . 1 ... 0 @2op
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VMIN_U 111 1 1111 0 . .. ... 0 ... 0 0110 . 1 . 1 ... 0 @2op
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VABD_S 111 0 1111 0 . .. ... 0 ... 0 0111 . 1 . 0 ... 0 @2op
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VABD_U 111 1 1111 0 . .. ... 0 ... 0 0111 . 1 . 0 ... 0 @2op
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VHADD_S 111 0 1111 0 . .. ... 0 ... 0 0000 . 1 . 0 ... 0 @2op
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VHADD_U 111 1 1111 0 . .. ... 0 ... 0 0000 . 1 . 0 ... 0 @2op
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VHSUB_S 111 0 1111 0 . .. ... 0 ... 0 0010 . 1 . 0 ... 0 @2op
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VHSUB_U 111 1 1111 0 . .. ... 0 ... 0 0010 . 1 . 0 ... 0 @2op
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VMULL_BS 111 0 1110 0 . .. ... 1 ... 0 1110 . 0 . 0 ... 0 @2op
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VMULL_BU 111 1 1110 0 . .. ... 1 ... 0 1110 . 0 . 0 ... 0 @2op
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VMULL_TS 111 0 1110 0 . .. ... 1 ... 1 1110 . 0 . 0 ... 0 @2op
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VMULL_TU 111 1 1110 0 . .. ... 1 ... 1 1110 . 0 . 0 ... 0 @2op
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VQDMULH 1110 1111 0 . .. ... 0 ... 0 1011 . 1 . 0 ... 0 @2op
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VQRDMULH 1111 1111 0 . .. ... 0 ... 0 1011 . 1 . 0 ... 0 @2op
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VQADD_S 111 0 1111 0 . .. ... 0 ... 0 0000 . 1 . 1 ... 0 @2op
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VQADD_U 111 1 1111 0 . .. ... 0 ... 0 0000 . 1 . 1 ... 0 @2op
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VQSUB_S 111 0 1111 0 . .. ... 0 ... 0 0010 . 1 . 1 ... 0 @2op
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VQSUB_U 111 1 1111 0 . .. ... 0 ... 0 0010 . 1 . 1 ... 0 @2op
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VSHL_S 111 0 1111 0 . .. ... 0 ... 0 0100 . 1 . 0 ... 0 @2op_rev
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VSHL_U 111 1 1111 0 . .. ... 0 ... 0 0100 . 1 . 0 ... 0 @2op_rev
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VRSHL_S 111 0 1111 0 . .. ... 0 ... 0 0101 . 1 . 0 ... 0 @2op_rev
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VRSHL_U 111 1 1111 0 . .. ... 0 ... 0 0101 . 1 . 0 ... 0 @2op_rev
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VQSHL_S 111 0 1111 0 . .. ... 0 ... 0 0100 . 1 . 1 ... 0 @2op_rev
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VQSHL_U 111 1 1111 0 . .. ... 0 ... 0 0100 . 1 . 1 ... 0 @2op_rev
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VQRSHL_S 111 0 1111 0 . .. ... 0 ... 0 0101 . 1 . 1 ... 0 @2op_rev
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VQRSHL_U 111 1 1111 0 . .. ... 0 ... 0 0101 . 1 . 1 ... 0 @2op_rev
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VQDMLADH 1110 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 0 @2op
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VQDMLADHX 1110 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 0 @2op
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VQRDMLADH 1110 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 1 @2op
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VQRDMLADHX 1110 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 1 @2op
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VQDMLSDH 1111 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 0 @2op
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VQDMLSDHX 1111 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 0 @2op
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VQRDMLSDH 1111 1110 0 . .. ... 0 ... 0 1110 . 0 . 0 ... 1 @2op
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VQRDMLSDHX 1111 1110 0 . .. ... 0 ... 1 1110 . 0 . 0 ... 1 @2op
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VQDMULLB 111 . 1110 0 . 11 ... 0 ... 0 1111 . 0 . 0 ... 1 @2op_sz28
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VQDMULLT 111 . 1110 0 . 11 ... 0 ... 1 1111 . 0 . 0 ... 1 @2op_sz28
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VRHADD_S 111 0 1111 0 . .. ... 0 ... 0 0001 . 1 . 0 ... 0 @2op
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VRHADD_U 111 1 1111 0 . .. ... 0 ... 0 0001 . 1 . 0 ... 0 @2op
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{
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VADC 1110 1110 0 . 11 ... 0 ... 0 1111 . 0 . 0 ... 0 @2op_nosz
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VADCI 1110 1110 0 . 11 ... 0 ... 1 1111 . 0 . 0 ... 0 @2op_nosz
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VHCADD90 1110 1110 0 . .. ... 0 ... 0 1111 . 0 . 0 ... 0 @2op
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VHCADD270 1110 1110 0 . .. ... 0 ... 1 1111 . 0 . 0 ... 0 @2op
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}
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{
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VSBC 1111 1110 0 . 11 ... 0 ... 0 1111 . 0 . 0 ... 0 @2op_nosz
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VSBCI 1111 1110 0 . 11 ... 0 ... 1 1111 . 0 . 0 ... 0 @2op_nosz
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VCADD90 1111 1110 0 . .. ... 0 ... 0 1111 . 0 . 0 ... 0 @2op
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VCADD270 1111 1110 0 . .. ... 0 ... 1 1111 . 0 . 0 ... 0 @2op
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}
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# Vector miscellaneous
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VCLS 1111 1111 1 . 11 .. 00 ... 0 0100 01 . 0 ... 0 @1op
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VCLZ 1111 1111 1 . 11 .. 00 ... 0 0100 11 . 0 ... 0 @1op
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VREV16 1111 1111 1 . 11 .. 00 ... 0 0001 01 . 0 ... 0 @1op
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VREV32 1111 1111 1 . 11 .. 00 ... 0 0000 11 . 0 ... 0 @1op
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VREV64 1111 1111 1 . 11 .. 00 ... 0 0000 01 . 0 ... 0 @1op
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VMVN 1111 1111 1 . 11 00 00 ... 0 0101 11 . 0 ... 0 @1op_nosz
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VABS 1111 1111 1 . 11 .. 01 ... 0 0011 01 . 0 ... 0 @1op
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VABS_fp 1111 1111 1 . 11 .. 01 ... 0 0111 01 . 0 ... 0 @1op
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VNEG 1111 1111 1 . 11 .. 01 ... 0 0011 11 . 0 ... 0 @1op
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VNEG_fp 1111 1111 1 . 11 .. 01 ... 0 0111 11 . 0 ... 0 @1op
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&vdup qd rt size
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# Qd is in the fields usually named Qn
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@vdup .... .... . . .. ... . rt:4 .... . . . . .... qd=%qn &vdup
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# B and E bits encode size, which we decode here to the usual size values
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VDUP 1110 1110 1 1 10 ... 0 .... 1011 . 0 0 1 0000 @vdup size=0
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VDUP 1110 1110 1 0 10 ... 0 .... 1011 . 0 1 1 0000 @vdup size=1
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VDUP 1110 1110 1 0 10 ... 0 .... 1011 . 0 0 1 0000 @vdup size=2
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# multiply-add long dual accumulate
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# rdahi: bits [3:1] from insn, bit 0 is 1
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# rdalo: bits [3:1] from insn, bit 0 is 0
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%rdahi 20:3 !function=times_2_plus_1
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%rdalo 13:3 !function=times_2
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# size bit is 0 for 16 bit, 1 for 32 bit
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%size_16 16:1 !function=plus_1
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&vmlaldav rdahi rdalo size qn qm x a
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@vmlaldav .... .... . ... ... . ... . .... .... qm:3 . \
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qn=%qn rdahi=%rdahi rdalo=%rdalo size=%size_16 &vmlaldav
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@vmlaldav_nosz .... .... . ... ... . ... . .... .... qm:3 . \
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qn=%qn rdahi=%rdahi rdalo=%rdalo size=0 &vmlaldav
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VMLALDAV_S 1110 1110 1 ... ... . ... x:1 1110 . 0 a:1 0 ... 0 @vmlaldav
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VMLALDAV_U 1111 1110 1 ... ... . ... x:1 1110 . 0 a:1 0 ... 0 @vmlaldav
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VMLSLDAV 1110 1110 1 ... ... . ... x:1 1110 . 0 a:1 0 ... 1 @vmlaldav
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VRMLALDAVH_S 1110 1110 1 ... ... 0 ... x:1 1111 . 0 a:1 0 ... 0 @vmlaldav_nosz
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VRMLALDAVH_U 1111 1110 1 ... ... 0 ... x:1 1111 . 0 a:1 0 ... 0 @vmlaldav_nosz
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VRMLSLDAVH 1111 1110 1 ... ... 0 ... x:1 1110 . 0 a:1 0 ... 1 @vmlaldav_nosz
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# Scalar operations
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VADD_scalar 1110 1110 0 . .. ... 1 ... 0 1111 . 100 .... @2scalar
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VSUB_scalar 1110 1110 0 . .. ... 1 ... 1 1111 . 100 .... @2scalar
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VMUL_scalar 1110 1110 0 . .. ... 1 ... 1 1110 . 110 .... @2scalar
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VHADD_S_scalar 1110 1110 0 . .. ... 0 ... 0 1111 . 100 .... @2scalar
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VHADD_U_scalar 1111 1110 0 . .. ... 0 ... 0 1111 . 100 .... @2scalar
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VHSUB_S_scalar 1110 1110 0 . .. ... 0 ... 1 1111 . 100 .... @2scalar
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VHSUB_U_scalar 1111 1110 0 . .. ... 0 ... 1 1111 . 100 .... @2scalar
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{
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VQADD_S_scalar 1110 1110 0 . .. ... 0 ... 0 1111 . 110 .... @2scalar
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VQADD_U_scalar 1111 1110 0 . .. ... 0 ... 0 1111 . 110 .... @2scalar
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VQDMULLB_scalar 111 . 1110 0 . 11 ... 0 ... 0 1111 . 110 .... @2scalar_nosz \
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size=%size_28
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}
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{
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VQSUB_S_scalar 1110 1110 0 . .. ... 0 ... 1 1111 . 110 .... @2scalar
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VQSUB_U_scalar 1111 1110 0 . .. ... 0 ... 1 1111 . 110 .... @2scalar
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VQDMULLT_scalar 111 . 1110 0 . 11 ... 0 ... 1 1111 . 110 .... @2scalar_nosz \
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size=%size_28
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}
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VBRSR 1111 1110 0 . .. ... 1 ... 1 1110 . 110 .... @2scalar
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VQDMULH_scalar 1110 1110 0 . .. ... 1 ... 0 1110 . 110 .... @2scalar
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VQRDMULH_scalar 1111 1110 0 . .. ... 1 ... 0 1110 . 110 .... @2scalar
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# Vector add across vector
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{
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VADDV 111 u:1 1110 1111 size:2 01 ... 0 1111 0 0 a:1 0 qm:3 0 rda=%rdalo
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VADDLV 111 u:1 1110 1 ... 1001 ... 0 1111 00 a:1 0 qm:3 0 \
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rdahi=%rdahi rdalo=%rdalo
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}
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# Predicate operations
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%mask_22_13 22:1 13:3
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VPST 1111 1110 0 . 11 000 1 ... 0 1111 0100 1101 mask=%mask_22_13
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# Logical immediate operations (1 reg and modified-immediate)
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# The cmode/op bits here decode VORR/VBIC/VMOV/VMVN, but
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# not in a way we can conveniently represent in decodetree without
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# a lot of repetition:
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# VORR: op=0, (cmode & 1) && cmode < 12
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# VBIC: op=1, (cmode & 1) && cmode < 12
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# VMOV: everything else
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# So we have a single decode line and check the cmode/op in the
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# trans function.
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Vimm_1r 111 . 1111 1 . 00 0 ... ... 0 .... 0 1 . 1 .... @1imm
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# Shifts by immediate
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VSHLI 111 0 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_b
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VSHLI 111 0 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_h
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VSHLI 111 0 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_w
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VQSHLI_S 111 0 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_b
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VQSHLI_S 111 0 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_h
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VQSHLI_S 111 0 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_w
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VQSHLI_U 111 1 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_b
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VQSHLI_U 111 1 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_h
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VQSHLI_U 111 1 1111 1 . ... ... ... 0 0111 0 1 . 1 ... 0 @2_shl_w
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VQSHLUI 111 1 1111 1 . ... ... ... 0 0110 0 1 . 1 ... 0 @2_shl_b
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VQSHLUI 111 1 1111 1 . ... ... ... 0 0110 0 1 . 1 ... 0 @2_shl_h
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VQSHLUI 111 1 1111 1 . ... ... ... 0 0110 0 1 . 1 ... 0 @2_shl_w
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VSHRI_S 111 0 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_b
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VSHRI_S 111 0 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_h
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VSHRI_S 111 0 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_w
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VSHRI_U 111 1 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_b
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VSHRI_U 111 1 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_h
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VSHRI_U 111 1 1111 1 . ... ... ... 0 0000 0 1 . 1 ... 0 @2_shr_w
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VRSHRI_S 111 0 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_b
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VRSHRI_S 111 0 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_h
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VRSHRI_S 111 0 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_w
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VRSHRI_U 111 1 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_b
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VRSHRI_U 111 1 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_h
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VRSHRI_U 111 1 1111 1 . ... ... ... 0 0010 0 1 . 1 ... 0 @2_shr_w
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# VSHLL T1 encoding; the T2 VSHLL encoding is elsewhere in this file
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VSHLL_BS 111 0 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_b
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VSHLL_BS 111 0 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_h
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VSHLL_BU 111 1 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_b
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VSHLL_BU 111 1 1110 1 . 1 .. ... ... 0 1111 0 1 . 0 ... 0 @2_shll_h
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VSHLL_TS 111 0 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_b
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VSHLL_TS 111 0 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_h
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VSHLL_TU 111 1 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_b
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VSHLL_TU 111 1 1110 1 . 1 .. ... ... 1 1111 0 1 . 0 ... 0 @2_shll_h
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# Shift-and-insert
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VSRI 111 1 1111 1 . ... ... ... 0 0100 0 1 . 1 ... 0 @2_shr_b
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VSRI 111 1 1111 1 . ... ... ... 0 0100 0 1 . 1 ... 0 @2_shr_h
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VSRI 111 1 1111 1 . ... ... ... 0 0100 0 1 . 1 ... 0 @2_shr_w
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VSLI 111 1 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_b
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VSLI 111 1 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_h
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VSLI 111 1 1111 1 . ... ... ... 0 0101 0 1 . 1 ... 0 @2_shl_w
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# Narrowing shifts (which only support b and h sizes)
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VSHRNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_b
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VSHRNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_h
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VSHRNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_b
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VSHRNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_h
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VRSHRNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_b
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VRSHRNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 1 @2_shr_h
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VRSHRNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_b
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VRSHRNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 1 @2_shr_h
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VQSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_b
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VQSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_h
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VQSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_b
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VQSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_h
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VQSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_b
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VQSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 0 @2_shr_h
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VQSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_b
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VQSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 0 @2_shr_h
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VQSHRUNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_b
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VQSHRUNB 111 0 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_h
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VQSHRUNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_b
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VQSHRUNT 111 0 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_h
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VQRSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_b
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VQRSHRNB_S 111 0 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_h
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VQRSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_b
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VQRSHRNT_S 111 0 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_h
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VQRSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_b
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VQRSHRNB_U 111 1 1110 1 . ... ... ... 0 1111 0 1 . 0 ... 1 @2_shr_h
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VQRSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_b
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VQRSHRNT_U 111 1 1110 1 . ... ... ... 1 1111 0 1 . 0 ... 1 @2_shr_h
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VQRSHRUNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_b
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VQRSHRUNB 111 1 1110 1 . ... ... ... 0 1111 1 1 . 0 ... 0 @2_shr_h
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VQRSHRUNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_b
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VQRSHRUNT 111 1 1110 1 . ... ... ... 1 1111 1 1 . 0 ... 0 @2_shr_h
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VSHLC 111 0 1110 1 . 1 imm:5 ... 0 1111 1100 rdm:4 qd=%qd
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