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Based on a patch from Arnaud Patard (Rtp) <arnaud.patard@rtp-net.org> A few words about design choices: * Two registers, at and t0, are reserved for TCG internal use. They are useful for bswap and 64-bit ops. * Most ops supports a constant argument with value 0, which is actually mapped to the zero register. * While the at register is available for constant loading, ops only support a limited range of constants. TCG does a better job doing the register allocation and constant loading by itself. There are plenty of registers available anyway. Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> |
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tcg-target.c | ||
tcg-target.h |