xemu/include/ui
Markus Armbruster a0b1a66ea3 Include monitor/monitor.h exactly where needed
In particular, don't include it into headers.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Stefan Hajnoczi <stefanha@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Luiz Capitulino <lcapitulino@redhat.com>
2015-06-22 18:20:41 +02:00
..
console.h Include monitor/monitor.h exactly where needed 2015-06-22 18:20:41 +02:00
egl-helpers.h ui: add egl-helpers 2015-05-29 11:11:38 +02:00
gtk.h gtk: add opengl support, using egl 2015-05-29 11:43:29 +02:00
input.h input: add support for kbd delays 2014-06-04 08:40:41 +02:00
pixel_ops.h
qemu-pixman.h spice: fix simple display on bigendian hosts 2015-04-27 12:47:03 +02:00
qemu-spice.h Include monitor/monitor.h exactly where needed 2015-06-22 18:20:41 +02:00
sdl2.h sdl2: add support for display rendering using opengl. 2015-05-05 10:48:26 +02:00
shader.h ui: shader.h protect against double inclusion 2015-05-29 11:11:38 +02:00
spice-display.h spice: set pointer position on hotspot 2015-04-27 12:47:04 +02:00