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In my "build everything" tree, changing qemu/main-loop.h triggers a recompile of some 5600 out of 6600 objects (not counting tests and objects that don't depend on qemu/osdep.h). It includes block/aio.h, which in turn includes qemu/event_notifier.h, qemu/notify.h, qemu/processor.h, qemu/qsp.h, qemu/queue.h, qemu/thread-posix.h, qemu/thread.h, qemu/timer.h, and a few more. Include qemu/main-loop.h only where it's needed. Touching it now recompiles only some 1700 objects. For block/aio.h and qemu/event_notifier.h, these numbers drop from 5600 to 2800. For the others, they shrink only slightly. Signed-off-by: Markus Armbruster <armbru@redhat.com> Message-Id: <20190812052359.30071-21-armbru@redhat.com> Reviewed-by: Alex Bennée <alex.bennee@linaro.org> Reviewed-by: Philippe Mathieu-Daudé <philmd@redhat.com> Tested-by: Philippe Mathieu-Daudé <philmd@redhat.com> |
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.. | ||
baum.c | ||
char-console.c | ||
char-fd.c | ||
char-fe.c | ||
char-file.c | ||
char-io.c | ||
char-mux.c | ||
char-null.c | ||
char-parallel.c | ||
char-pipe.c | ||
char-pty.c | ||
char-ringbuf.c | ||
char-serial.c | ||
char-socket.c | ||
char-stdio.c | ||
char-udp.c | ||
char-win-stdio.c | ||
char-win.c | ||
char.c | ||
Makefile.objs | ||
msmouse.c | ||
spice.c | ||
testdev.c | ||
trace-events | ||
wctablet.c |