xemu/target/m68k/softfloat.h
Laurent Vivier e3655afa13 target/m68k: implement fatanh
Using a local m68k floatx80_atanh()
[copied from previous:
Written by Andreas Grabher for Previous, NeXT Computer Emulator.]

Signed-off-by: Laurent Vivier <laurent@vivier.eu>
Message-Id: <20180312202728.23790-9-laurent@vivier.eu>
2018-03-13 16:34:42 +01:00

45 lines
2.0 KiB
C

/*
* Ported from a work by Andreas Grabher for Previous, NeXT Computer Emulator,
* derived from NetBSD M68040 FPSP functions,
* derived from release 2a of the SoftFloat IEC/IEEE Floating-point Arithmetic
* Package. Those parts of the code (and some later contributions) are
* provided under that license, as detailed below.
* It has subsequently been modified by contributors to the QEMU Project,
* so some portions are provided under:
* the SoftFloat-2a license
* the BSD license
* GPL-v2-or-later
*
* Any future contributions to this file will be taken to be licensed under
* the Softfloat-2a license unless specifically indicated otherwise.
*/
/* Portions of this work are licensed under the terms of the GNU GPL,
* version 2 or later. See the COPYING file in the top-level directory.
*/
#ifndef TARGET_M68K_SOFTFLOAT_H
#define TARGET_M68K_SOFTFLOAT_H
#include "fpu/softfloat.h"
floatx80 floatx80_mod(floatx80 a, floatx80 b, float_status *status);
floatx80 floatx80_getman(floatx80 a, float_status *status);
floatx80 floatx80_getexp(floatx80 a, float_status *status);
floatx80 floatx80_scale(floatx80 a, floatx80 b, float_status *status);
floatx80 floatx80_move(floatx80 a, float_status *status);
floatx80 floatx80_lognp1(floatx80 a, float_status *status);
floatx80 floatx80_logn(floatx80 a, float_status *status);
floatx80 floatx80_log10(floatx80 a, float_status *status);
floatx80 floatx80_log2(floatx80 a, float_status *status);
floatx80 floatx80_etox(floatx80 a, float_status *status);
floatx80 floatx80_twotox(floatx80 a, float_status *status);
floatx80 floatx80_tentox(floatx80 a, float_status *status);
floatx80 floatx80_tan(floatx80 a, float_status *status);
floatx80 floatx80_sin(floatx80 a, float_status *status);
floatx80 floatx80_cos(floatx80 a, float_status *status);
floatx80 floatx80_atan(floatx80 a, float_status *status);
floatx80 floatx80_asin(floatx80 a, float_status *status);
floatx80 floatx80_acos(floatx80 a, float_status *status);
floatx80 floatx80_atanh(floatx80 a, float_status *status);
#endif