xemu/build.sh
2019-01-28 20:48:47 -07:00

95 lines
2.3 KiB
Bash
Executable File

#!/usr/bin/env bash
set -e # exit if a command fails
set -o pipefail # Will return the exit status of make if it fails
package_windows() { # Script to prepare the windows exe
mkdir -p dist
cp i386-softmmu/qemu-system-i386.exe dist/xqemu.exe
cp i386-softmmu/qemu-system-i386w.exe dist/xqemuw.exe
python3 ./get_deps.py dist/xqemu.exe dist
strip dist/xqemu.exe
strip dist/xqemuw.exe
}
postbuild=''
debug_opts='--enable-debug'
user_opts=''
build_cflags='-O0 -g'
job_count='4'
while [ ! -z ${1} ]
do
case "${1}" in
'-j'*)
job_count="${1:2}"
shift
;;
'--release')
build_cflags='-O3'
debug_opts=''
shift
;;
*)
user_opts="${user_opts} ${1}"
shift
;;
esac
done
case "$(uname -s)" in # adjust compilation option based on platform
Linux)
echo 'Compiling for Linux…'
sys_cflags='-march=native -Wno-error=redundant-decls -Wno-error=unused-but-set-variable'
sys_opts='--enable-kvm --disable-xen --disable-werror'
;;
Darwin)
echo 'Compiling for MacOS…'
sys_cflags='-march=native'
sys_opts='--disable-cocoa'
;;
CYGWIN*|MINGW*|MSYS*)
echo 'Compiling for Windows…'
sys_cflags='-Wno-error'
sys_opts='--python=python3 --disable-cocoa --disable-opengl'
postbuild='package_windows' # set the above function to be called after build
;;
*)
echo "could not detect OS $(uname -s), aborting" >&2
exit -1
;;
esac
# find absolute path (and resolve symlinks) to build out of tree
configure="$(dirname "$(readlink -f "${0}")")/configure"
set -x # Print commands from now on
"${configure}" \
--extra-cflags="-DXBOX=1 ${build_cflags} ${sys_cflags} ${CFLAGS}" \
${debug_opts} \
${sys_opts} \
--target-list=i386-softmmu \
--enable-sdl \
--with-sdlabi=2.0 \
--disable-curl \
--disable-vnc \
--disable-docs \
--disable-tools \
--disable-guest-agent \
--disable-tpm \
--disable-live-block-migration \
--disable-replication \
--disable-capstone \
--disable-fdt \
--disable-libiscsi \
--disable-spice \
--disable-user \
--disable-stack-protector \
${user_opts}
time make -j"${job_count}" 2>&1 | tee build.log
${postbuild} # call post build functions