xemu/hw/rdma
Markus Armbruster 54d31236b9 sysemu: Split sysemu/runstate.h off sysemu/sysemu.h
sysemu/sysemu.h is a rather unfocused dumping ground for stuff related
to the system-emulator.  Evidence:

* It's included widely: in my "build everything" tree, changing
  sysemu/sysemu.h still triggers a recompile of some 1100 out of 6600
  objects (not counting tests and objects that don't depend on
  qemu/osdep.h, down from 5400 due to the previous two commits).

* It pulls in more than a dozen additional headers.

Split stuff related to run state management into its own header
sysemu/runstate.h.

Touching sysemu/sysemu.h now recompiles some 850 objects.  qemu/uuid.h
also drops from 1100 to 850, and qapi/qapi-types-run-state.h from 4400
to 4200.  Touching new sysemu/runstate.h recompiles some 500 objects.

Since I'm touching MAINTAINERS to add sysemu/runstate.h anyway, also
add qemu/main-loop.h.

Suggested-by: Paolo Bonzini <pbonzini@redhat.com>
Signed-off-by: Markus Armbruster <armbru@redhat.com>
Message-Id: <20190812052359.30071-30-armbru@redhat.com>
Reviewed-by: Alex Bennée <alex.bennee@linaro.org>
[Unbreak OS-X build]
2019-08-16 13:37:36 +02:00
..
vmw sysemu: Split sysemu/runstate.h off sysemu/sysemu.h 2019-08-16 13:37:36 +02:00
Kconfig
Makefile.objs * Kconfig improvements (msi_nonbroken, imply for default PCI devices) 2019-03-28 09:18:53 +00:00
rdma_backend_defs.h hw/rdma: Add SRQ support to backend layer 2019-05-04 15:55:56 +03:00
rdma_backend.c hw/rdma: Delete unused headers inclusion 2019-06-06 11:17:32 +02:00
rdma_backend.h hw/rdma: Modify create/destroy QP to support SRQ 2019-05-04 15:55:56 +03:00
rdma_rm_defs.h hw/rdma: Modify create/destroy QP to support SRQ 2019-05-04 15:55:56 +03:00
rdma_rm.c hw/rdma: Modify create/destroy QP to support SRQ 2019-05-04 15:55:56 +03:00
rdma_rm.h hw/rdma: Modify create/destroy QP to support SRQ 2019-05-04 15:55:56 +03:00
rdma_utils.c
rdma_utils.h Use #include "..." for our own headers, <...> for others 2019-05-13 08:58:55 +02:00
rdma.c
trace-events