xemu/ui
Markus Armbruster 5325cc34a2 qom: Put name parameter before value / visitor parameter
The object_property_set_FOO() setters take property name and value in
an unusual order:

    void object_property_set_FOO(Object *obj, FOO_TYPE value,
                                 const char *name, Error **errp)

Having to pass value before name feels grating.  Swap them.

Same for object_property_set(), object_property_get(), and
object_property_parse().

Convert callers with this Coccinelle script:

    @@
    identifier fun = {
        object_property_get, object_property_parse, object_property_set_str,
        object_property_set_link, object_property_set_bool,
        object_property_set_int, object_property_set_uint, object_property_set,
        object_property_set_qobject
    };
    expression obj, v, name, errp;
    @@
    -    fun(obj, v, name, errp)
    +    fun(obj, name, v, errp)

Chokes on hw/arm/musicpal.c's lcd_refresh() with the unhelpful error
message "no position information".  Convert that one manually.

Fails to convert hw/arm/armsse.c, because Coccinelle gets confused by
ARMSSE being used both as typedef and function-like macro there.
Convert manually.

Fails to convert hw/rx/rx-gdbsim.c, because Coccinelle gets confused
by RXCPU being used both as typedef and function-like macro there.
Convert manually.  The other files using RXCPU that way don't need
conversion.

Signed-off-by: Markus Armbruster <armbru@redhat.com>
Reviewed-by: Eric Blake <eblake@redhat.com>
Reviewed-by: Vladimir Sementsov-Ogievskiy <vsementsov@virtuozzo.com>
Message-Id: <20200707160613.848843-27-armbru@redhat.com>
[Straightforwad conflict with commit 2336172d9b "audio: set default
value for pcspk.iobase property" resolved]
2020-07-10 15:18:08 +02:00
..
icons
keycodemapdb@6b3d716e2b
shader
cocoa.m ui/cocoa.m: Update documentation file and pathname 2020-03-06 11:06:55 +00:00
console-gl.c
console.c qom: Put name parameter before value / visitor parameter 2020-07-10 15:18:08 +02:00
curses_keys.h
curses.c ui/curses: Move arrays to .heap to save 74KiB of .bss 2020-03-16 23:02:25 +01:00
cursor_hidden.xpm
cursor_left_ptr.xpm
cursor.c
egl-context.c
egl-headless.c
egl-helpers.c
gtk-egl.c
gtk-gl-area.c
gtk.c ui: increase min required GTK version to 3.22.0 2020-05-19 09:06:44 +02:00
input-barrier.c qom: Drop parameter @errp of object_property_add() & friends 2020-05-15 07:07:58 +02:00
input-barrier.h
input-keymap.c
input-legacy.c
input-linux.c qom: Drop parameter @errp of object_property_add() & friends 2020-05-15 07:07:58 +02:00
input.c
kbd-state.c
keymaps.c
keymaps.h
Makefile.objs ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00
qemu-pixman.c
qemu-x509.h
qemu.desktop
sdl2-2d.c
sdl2-gl.c
sdl2-input.c ui/sdl2-input: use trace-events to debug key events 2020-05-19 09:06:44 +02:00
sdl2.c ui/sdl2: start in full screen with grab enabled 2020-05-19 09:06:44 +02:00
shader.c
spice-app.c
spice-core.c
spice-display.c lockable: replaced locks with lock guard macros where appropriate 2020-05-04 16:07:43 +01:00
spice-input.c
trace-events ui/sdl2-input: use trace-events to debug key events 2020-05-19 09:06:44 +02:00
vgafont.h
vnc_keysym.h
vnc-auth-sasl.c
vnc-auth-sasl.h
vnc-auth-vencrypt.c
vnc-auth-vencrypt.h
vnc-enc-hextile-template.h
vnc-enc-hextile.c
vnc-enc-tight.c vnc: fix memory leak when vnc disconnect 2019-09-17 13:45:10 +02:00
vnc-enc-tight.h
vnc-enc-zlib.c vnc: fix memory leak when vnc disconnect 2019-09-17 13:45:10 +02:00
vnc-enc-zrle.c vnc: prioritize ZRLE compression over ZLIB 2020-01-21 07:29:03 +01:00
vnc-enc-zrle.h
vnc-enc-zrle.inc.c vnc: fix memory leak when vnc disconnect 2019-09-17 13:45:10 +02:00
vnc-enc-zywrle-template.c
vnc-enc-zywrle.h
vnc-jobs.c
vnc-jobs.h
vnc-palette.c
vnc-palette.h
vnc-stubs.c
vnc-ws.c
vnc-ws.h
vnc.c qom: Crash more nicely on object_property_get_link() failure 2020-07-10 15:18:08 +02:00
vnc.h vnc: drop Error pointer indirection in vnc_client_io_error 2019-12-18 08:36:16 +01:00
win32-kbd-hook.c ui/win32-kbd-hook: handle AltGr in a hook procedure 2020-05-19 09:06:44 +02:00
x_keymap.c
x_keymap.h