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e305a16510
The isa_register_portio_list() function allocates ioports data/state. Let's keep the reference to this data on some owner. This isn't enough to fix leaks, but at least, ASAN stops complaining of direct leaks. Further cleanup would require calling portio_list_del/destroy(). Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
111 lines
3.6 KiB
C
111 lines
3.6 KiB
C
/*
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* QEMU ISA VGA Emulator.
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*
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* see docs/specs/standard-vga.txt for virtual hardware specs.
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*
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* Copyright (c) 2003 Fabrice Bellard
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include "qemu/osdep.h"
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#include "hw/hw.h"
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#include "ui/console.h"
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#include "hw/i386/pc.h"
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#include "vga_int.h"
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#include "ui/pixel_ops.h"
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#include "qemu/timer.h"
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#include "hw/loader.h"
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#define TYPE_ISA_VGA "isa-vga"
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#define ISA_VGA(obj) OBJECT_CHECK(ISAVGAState, (obj), TYPE_ISA_VGA)
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typedef struct ISAVGAState {
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ISADevice parent_obj;
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struct VGACommonState state;
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PortioList portio_vga;
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PortioList portio_vbe;
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} ISAVGAState;
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static void vga_isa_reset(DeviceState *dev)
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{
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ISAVGAState *d = ISA_VGA(dev);
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VGACommonState *s = &d->state;
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vga_common_reset(s);
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}
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static void vga_isa_realizefn(DeviceState *dev, Error **errp)
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{
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ISADevice *isadev = ISA_DEVICE(dev);
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ISAVGAState *d = ISA_VGA(dev);
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VGACommonState *s = &d->state;
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MemoryRegion *vga_io_memory;
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const MemoryRegionPortio *vga_ports, *vbe_ports;
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vga_common_init(s, OBJECT(dev), true);
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s->legacy_address_space = isa_address_space(isadev);
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vga_io_memory = vga_init_io(s, OBJECT(dev), &vga_ports, &vbe_ports);
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isa_register_portio_list(isadev, &d->portio_vga,
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0x3b0, vga_ports, s, "vga");
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if (vbe_ports) {
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isa_register_portio_list(isadev, &d->portio_vbe,
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0x1ce, vbe_ports, s, "vbe");
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}
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memory_region_add_subregion_overlap(isa_address_space(isadev),
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0x000a0000,
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vga_io_memory, 1);
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memory_region_set_coalescing(vga_io_memory);
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s->con = graphic_console_init(DEVICE(dev), 0, s->hw_ops, s);
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vga_init_vbe(s, OBJECT(dev), isa_address_space(isadev));
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/* ROM BIOS */
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rom_add_vga(VGABIOS_FILENAME);
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}
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static Property vga_isa_properties[] = {
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DEFINE_PROP_UINT32("vgamem_mb", ISAVGAState, state.vram_size_mb, 8),
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DEFINE_PROP_END_OF_LIST(),
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};
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static void vga_isa_class_initfn(ObjectClass *klass, void *data)
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{
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DeviceClass *dc = DEVICE_CLASS(klass);
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dc->realize = vga_isa_realizefn;
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dc->reset = vga_isa_reset;
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dc->vmsd = &vmstate_vga_common;
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dc->props = vga_isa_properties;
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set_bit(DEVICE_CATEGORY_DISPLAY, dc->categories);
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}
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static const TypeInfo vga_isa_info = {
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.name = TYPE_ISA_VGA,
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.parent = TYPE_ISA_DEVICE,
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.instance_size = sizeof(ISAVGAState),
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.class_init = vga_isa_class_initfn,
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};
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static void vga_isa_register_types(void)
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{
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type_register_static(&vga_isa_info);
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}
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type_init(vga_isa_register_types)
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