FFmpeg/libavcodec/vdpau_internal.h

44 lines
1.5 KiB
C
Raw Normal View History

/*
* Video Decode and Presentation API for UNIX (VDPAU) is used for
* HW decode acceleration for MPEG-1/2, H.264 and VC-1.
*
* Copyright (C) 2008 NVIDIA
*
* This file is part of Libav.
*
* Libav is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* Libav is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with Libav; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef AVCODEC_VDPAU_INTERNAL_H
#define AVCODEC_VDPAU_INTERNAL_H
#include <stdint.h>
#include "h264.h"
#include "mpegvideo.h"
/** Extract VdpVideoSurface from a Picture */
static inline uintptr_t ff_vdpau_get_surface_id(Picture *pic)
{
return (uintptr_t)pic->f.data[3];
}
int ff_vdpau_common_start_frame(AVCodecContext *avctx,
const uint8_t *buffer, uint32_t size);
int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx);
int ff_vdpau_add_buffer(AVCodecContext *avctx,
const uint8_t *buf, uint32_t buf_size);
#endif /* AVCODEC_VDPAU_INTERNAL_H */