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Fix the short block transform for atrac1.
Originally committed as revision 19917 to svn://svn.ffmpeg.org/ffmpeg/trunk
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0ae2ccff56
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@ -73,7 +73,6 @@ typedef struct {
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typedef struct {
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AT1SUCtx SUs[AT1_MAX_CHANNELS]; ///< channel sound unit
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DECLARE_ALIGNED_16(float,spec[AT1_SU_SAMPLES]); ///< the mdct spectrum buffer
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DECLARE_ALIGNED_16(float,short_buf[512]); ///< buffer for the short mode
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DECLARE_ALIGNED_16(float, low[256]);
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DECLARE_ALIGNED_16(float, mid[256]);
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@ -133,6 +132,7 @@ static int at1_imdct_block(AT1SUCtx* su, AT1Ctx *q)
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return -1;
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if (num_blocks == 1) {
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/* long blocks */
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at1_imdct(q, &q->spec[pos], &su->spectrum[0][ref_pos], nbits, band_num);
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pos += block_size; // move to the next mdct block in the spectrum
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@ -142,29 +142,21 @@ static int at1_imdct_block(AT1SUCtx* su, AT1Ctx *q)
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memcpy(q->bands[band_num]+32, &su->spectrum[0][ref_pos+16], 240 * sizeof(float));
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} else {
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/* calc start position for the 1st short block: 96(128) or 112(256) */
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int short_pos = 32;
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/* short blocks */
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float *prev_buf;
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start_pos = (band_samples * (num_blocks - 1)) >> (log2_block_count + 1);
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memset(&su->spectrum[0][ref_pos], 0, sizeof(float) * (band_samples * 2));
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start_pos = 0;
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prev_buf = &su->spectrum[1][ref_pos+band_samples-16];
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for (; num_blocks!=0 ; num_blocks--) {
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/* use hardcoded nbits for the short mode */
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at1_imdct(q, &q->spec[pos], &q->short_buf[short_pos], 5, band_num);
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at1_imdct(q, &q->spec[pos], &su->spectrum[0][ref_pos+start_pos], 5, band_num);
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/* overlap and window between short blocks */
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q->dsp.vector_fmul_window(&su->spectrum[0][ref_pos+start_pos],
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&q->short_buf[short_pos-16],
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&q->short_buf[short_pos],short_window, 0, 16);
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prev_buf = &q->short_buf[short_pos+16];
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q->dsp.vector_fmul_window(&q->bands[band_num][start_pos], prev_buf,
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&su->spectrum[0][ref_pos+start_pos], short_window, 0, 16);
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prev_buf = &su->spectrum[0][ref_pos+start_pos+16];
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start_pos += 32; // use hardcoded block_size
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pos += 32;
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short_pos +=32;
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}
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memcpy(q->bands[band_num], &su->spectrum[0][ref_pos], band_samples*sizeof(float));
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}
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ref_pos += band_samples;
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}
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