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avcodec/mov2textsub: move the reference in the bsf internal buffer
There's no need to allocate a new packet for it. Reviewed-by: Mark Thompson <sw@jkqxz.net> Signed-off-by: James Almer <jamrial@gmail.com>
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@ -62,35 +62,23 @@ const AVBitStreamFilter ff_text2movsub_bsf = {
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.filter = text2movsub,
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};
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static int mov2textsub(AVBSFContext *ctx, AVPacket *out)
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static int mov2textsub(AVBSFContext *ctx, AVPacket *pkt)
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{
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AVPacket *in;
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int ret = 0;
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ret = ff_bsf_get_packet(ctx, &in);
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ret = ff_bsf_get_packet_ref(ctx, pkt);
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if (ret < 0)
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return ret;
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if (in->size < 2) {
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ret = AVERROR_INVALIDDATA;
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goto fail;
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if (pkt->size < 2) {
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av_packet_unref(pkt);
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return AVERROR_INVALIDDATA;
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}
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ret = av_new_packet(out, FFMIN(in->size - 2, AV_RB16(in->data)));
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if (ret < 0)
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goto fail;
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pkt->data += 2;
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pkt->size = FFMIN(pkt->size - 2, AV_RB16(pkt->data));
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ret = av_packet_copy_props(out, in);
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if (ret < 0)
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goto fail;
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memcpy(out->data, in->data + 2, out->size);
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fail:
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if (ret < 0)
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av_packet_unref(out);
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av_packet_free(&in);
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return ret;
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return 0;
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}
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const AVBitStreamFilter ff_mov2textsub_bsf = {
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