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ffplay: add options to specify window position
Signed-off-by: Marton Balint <cus@passwd.hu>
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@ -74,6 +74,10 @@ as 100.
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Force format.
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@item -window_title @var{title}
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Set window title (default is the input filename).
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@item -left @var{title}
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Set the x position for the left of the window (default is a centered window).
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@item -top @var{title}
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Set the y position for the top of the window (default is a centered window).
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@item -loop @var{number}
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Loops movie playback <number> times. 0 means forever.
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@item -showmode @var{mode}
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@ -314,6 +314,8 @@ static int default_width = 640;
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static int default_height = 480;
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static int screen_width = 0;
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static int screen_height = 0;
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static int screen_left = SDL_WINDOWPOS_CENTERED;
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static int screen_top = SDL_WINDOWPOS_CENTERED;
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static int audio_disable;
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static int video_disable;
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static int subtitle_disable;
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@ -1346,7 +1348,7 @@ static int video_open(VideoState *is)
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SDL_SetWindowTitle(window, window_title);
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SDL_SetWindowSize(window, w, h);
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SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
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SDL_SetWindowPosition(window, screen_left, screen_top);
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if (is_full_screen)
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SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
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SDL_ShowWindow(window);
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@ -3602,6 +3604,8 @@ static const OptionDef options[] = {
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{ "framedrop", OPT_BOOL | OPT_EXPERT, { &framedrop }, "drop frames when cpu is too slow", "" },
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{ "infbuf", OPT_BOOL | OPT_EXPERT, { &infinite_buffer }, "don't limit the input buffer size (useful with realtime streams)", "" },
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{ "window_title", OPT_STRING | HAS_ARG, { &window_title }, "set window title", "window title" },
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{ "left", OPT_INT | HAS_ARG | OPT_EXPERT, { &screen_left }, "set the x position for the left of the window", "x pos" },
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{ "top", OPT_INT | HAS_ARG | OPT_EXPERT, { &screen_top }, "set the y position for the top of the window", "y pos" },
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#if CONFIG_AVFILTER
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{ "vf", OPT_EXPERT | HAS_ARG, { .func_arg = opt_add_vfilter }, "set video filters", "filter_graph" },
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{ "af", OPT_STRING | HAS_ARG, { &afilters }, "set audio filters", "filter_graph" },
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