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avfilter/vf_xfade: add hblur transition
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@ -20447,6 +20447,7 @@ Set one of available transition effects:
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@item hrslice
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@item vuslice
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@item vdslice
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@item hblur
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@end table
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Default transition effect is fade.
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@ -65,6 +65,7 @@ enum XFadeTransitions {
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HRSLICE,
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VUSLICE,
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VDSLICE,
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HBLUR,
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NB_TRANSITIONS,
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};
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@ -182,6 +183,7 @@ static const AVOption xfade_options[] = {
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{ "hrslice", "hr slice transition", 0, AV_OPT_TYPE_CONST, {.i64=HRSLICE}, 0, 0, FLAGS, "transition" },
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{ "vuslice", "vu slice transition", 0, AV_OPT_TYPE_CONST, {.i64=VUSLICE}, 0, 0, FLAGS, "transition" },
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{ "vdslice", "vd slice transition", 0, AV_OPT_TYPE_CONST, {.i64=VDSLICE}, 0, 0, FLAGS, "transition" },
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{ "hblur", "hblur transition", 0, AV_OPT_TYPE_CONST, {.i64=HBLUR}, 0, 0, FLAGS, "transition" },
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{ "duration", "set cross fade duration", OFFSET(duration), AV_OPT_TYPE_DURATION, {.i64=1000000}, 0, 60000000, FLAGS },
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{ "offset", "set cross fade start relative to first input stream", OFFSET(offset), AV_OPT_TYPE_DURATION, {.i64=0}, INT64_MIN, INT64_MAX, FLAGS },
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{ "expr", "set expression for custom transition", OFFSET(custom_str), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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@ -1299,6 +1301,50 @@ static void vdslice##name##_transition(AVFilterContext *ctx,
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VDSLICE_TRANSITION(8, uint8_t, 1)
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VDSLICE_TRANSITION(16, uint16_t, 2)
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#define HBLUR_TRANSITION(name, type, div) \
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static void hblur##name##_transition(AVFilterContext *ctx, \
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const AVFrame *a, const AVFrame *b, AVFrame *out, \
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float progress, \
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int slice_start, int slice_end, int jobnr) \
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{ \
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XFadeContext *s = ctx->priv; \
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const int width = out->width; \
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const float prog = progress <= 0.5f ? progress * 2.f : (1.f - progress) * 2.f; \
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const int size = 1 + (width / 2) * prog; \
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\
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for (int y = slice_start; y < slice_end; y++) { \
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for (int p = 0; p < s->nb_planes; p++) { \
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const type *xf0 = (const type *)(a->data[p] + y * a->linesize[p]); \
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const type *xf1 = (const type *)(b->data[p] + y * b->linesize[p]); \
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type *dst = (type *)(out->data[p] + y * out->linesize[p]); \
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float sum0 = 0.f; \
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float sum1 = 0.f; \
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float cnt = size; \
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\
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for (int x = 0; x < size; x++) { \
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sum0 += xf0[x]; \
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sum1 += xf1[x]; \
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} \
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\
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for (int x = 0; x < width; x++) { \
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dst[x] = mix(sum0 / cnt, sum1 / cnt, progress); \
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\
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if (x + size < width) { \
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sum0 += xf0[x + size] - xf0[x]; \
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sum1 += xf1[x + size] - xf1[x]; \
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} else { \
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sum0 -= xf0[x]; \
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sum1 -= xf1[x]; \
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cnt--; \
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} \
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} \
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} \
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} \
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}
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HBLUR_TRANSITION(8, uint8_t, 1)
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HBLUR_TRANSITION(16, uint16_t, 2)
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static inline double getpix(void *priv, double x, double y, int plane, int nb)
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{
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XFadeContext *s = priv;
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@ -1425,6 +1471,7 @@ static int config_output(AVFilterLink *outlink)
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case HRSLICE: s->transitionf = s->depth <= 8 ? hrslice8_transition : hrslice16_transition; break;
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case VUSLICE: s->transitionf = s->depth <= 8 ? vuslice8_transition : vuslice16_transition; break;
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case VDSLICE: s->transitionf = s->depth <= 8 ? vdslice8_transition : vdslice16_transition; break;
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case HBLUR: s->transitionf = s->depth <= 8 ? hblur8_transition : hblur16_transition; break;
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}
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if (s->transition == CUSTOM) {
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