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swscale: make access to filter data conditional on filter type.
Prevents crashes on 1-tap filter (unscaled). Also rename "bguf" argument to "vbuf", seems that was a typo.
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@ -1088,14 +1088,15 @@ static void RENAME(yuv2yuyv422_2)(SwsContext *c, const int16_t *buf[2],
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* YV12 to RGB without scaling or interpolating
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*/
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static void RENAME(yuv2rgb32_1)(SwsContext *c, const int16_t *buf0,
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const int16_t *ubuf[2], const int16_t *bguf[2],
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const int16_t *ubuf[2], const int16_t *vbuf[2],
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const int16_t *abuf0, uint8_t *dest,
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int dstW, int uvalpha, int y)
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{
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const int16_t *ubuf0 = ubuf[0], *ubuf1 = ubuf[1];
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const int16_t *ubuf0 = ubuf[0];
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const int16_t *buf1= buf0; //FIXME needed for RGB1/BGR1
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if (uvalpha < 2048) { // note this is not correct (shifts chrominance by 0.5 pixels) but it is a bit faster
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const int16_t *ubuf1 = ubuf[0];
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if (CONFIG_SWSCALE_ALPHA && c->alpPixBuf) {
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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@ -1124,6 +1125,7 @@ static void RENAME(yuv2rgb32_1)(SwsContext *c, const int16_t *buf0,
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);
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}
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} else {
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const int16_t *ubuf1 = ubuf[1];
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if (CONFIG_SWSCALE_ALPHA && c->alpPixBuf) {
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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@ -1155,14 +1157,15 @@ static void RENAME(yuv2rgb32_1)(SwsContext *c, const int16_t *buf0,
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}
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static void RENAME(yuv2bgr24_1)(SwsContext *c, const int16_t *buf0,
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const int16_t *ubuf[2], const int16_t *bguf[2],
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const int16_t *ubuf[2], const int16_t *vbuf[2],
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const int16_t *abuf0, uint8_t *dest,
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int dstW, int uvalpha, int y)
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{
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const int16_t *ubuf0 = ubuf[0], *ubuf1 = ubuf[1];
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const int16_t *ubuf0 = ubuf[0];
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const int16_t *buf1= buf0; //FIXME needed for RGB1/BGR1
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if (uvalpha < 2048) { // note this is not correct (shifts chrominance by 0.5 pixels) but it is a bit faster
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const int16_t *ubuf1 = ubuf[0];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1176,6 +1179,7 @@ static void RENAME(yuv2bgr24_1)(SwsContext *c, const int16_t *buf0,
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"a" (&c->redDither)
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);
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} else {
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const int16_t *ubuf1 = ubuf[1];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1192,14 +1196,15 @@ static void RENAME(yuv2bgr24_1)(SwsContext *c, const int16_t *buf0,
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}
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static void RENAME(yuv2rgb555_1)(SwsContext *c, const int16_t *buf0,
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const int16_t *ubuf[2], const int16_t *bguf[2],
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const int16_t *ubuf[2], const int16_t *vbuf[2],
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const int16_t *abuf0, uint8_t *dest,
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int dstW, int uvalpha, int y)
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{
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const int16_t *ubuf0 = ubuf[0], *ubuf1 = ubuf[1];
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const int16_t *ubuf0 = ubuf[0];
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const int16_t *buf1= buf0; //FIXME needed for RGB1/BGR1
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if (uvalpha < 2048) { // note this is not correct (shifts chrominance by 0.5 pixels) but it is a bit faster
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const int16_t *ubuf1 = ubuf[0];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1219,6 +1224,7 @@ static void RENAME(yuv2rgb555_1)(SwsContext *c, const int16_t *buf0,
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"a" (&c->redDither)
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);
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} else {
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const int16_t *ubuf1 = ubuf[1];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1241,14 +1247,15 @@ static void RENAME(yuv2rgb555_1)(SwsContext *c, const int16_t *buf0,
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}
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static void RENAME(yuv2rgb565_1)(SwsContext *c, const int16_t *buf0,
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const int16_t *ubuf[2], const int16_t *bguf[2],
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const int16_t *ubuf[2], const int16_t *vbuf[2],
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const int16_t *abuf0, uint8_t *dest,
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int dstW, int uvalpha, int y)
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{
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const int16_t *ubuf0 = ubuf[0], *ubuf1 = ubuf[1];
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const int16_t *ubuf0 = ubuf[0];
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const int16_t *buf1= buf0; //FIXME needed for RGB1/BGR1
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if (uvalpha < 2048) { // note this is not correct (shifts chrominance by 0.5 pixels) but it is a bit faster
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const int16_t *ubuf1 = ubuf[0];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1268,6 +1275,7 @@ static void RENAME(yuv2rgb565_1)(SwsContext *c, const int16_t *buf0,
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"a" (&c->redDither)
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);
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} else {
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const int16_t *ubuf1 = ubuf[1];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1327,14 +1335,15 @@ static void RENAME(yuv2rgb565_1)(SwsContext *c, const int16_t *buf0,
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#define YSCALEYUV2PACKED1b(index, c) REAL_YSCALEYUV2PACKED1b(index, c)
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static void RENAME(yuv2yuyv422_1)(SwsContext *c, const int16_t *buf0,
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const int16_t *ubuf[2], const int16_t *bguf[2],
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const int16_t *ubuf[2], const int16_t *vbuf[2],
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const int16_t *abuf0, uint8_t *dest,
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int dstW, int uvalpha, int y)
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{
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const int16_t *ubuf0 = ubuf[0], *ubuf1 = ubuf[1];
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const int16_t *ubuf0 = ubuf[0];
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const int16_t *buf1= buf0; //FIXME needed for RGB1/BGR1
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if (uvalpha < 2048) { // note this is not correct (shifts chrominance by 0.5 pixels) but it is a bit faster
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const int16_t *ubuf1 = ubuf[0];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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@ -1347,6 +1356,7 @@ static void RENAME(yuv2yuyv422_1)(SwsContext *c, const int16_t *buf0,
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"a" (&c->redDither)
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);
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} else {
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const int16_t *ubuf1 = ubuf[1];
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__asm__ volatile(
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"mov %%"REG_b", "ESP_OFFSET"(%5) \n\t"
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"mov %4, %%"REG_b" \n\t"
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