ffmpeg: Allocate buffers of the size needed by the decoder.

Fixes bug127

Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Michael Niedermayer 2012-01-24 01:29:03 +01:00
parent 969ba65ecc
commit 20aed9ed4f

View File

@ -469,9 +469,8 @@ static void reset_options(OptionsContext *o, int is_input)
init_opts();
}
static int alloc_buffer(InputStream *ist, FrameBuffer **pbuf)
static int alloc_buffer(AVCodecContext *s, InputStream *ist, FrameBuffer **pbuf)
{
AVCodecContext *s = ist->st->codec;
FrameBuffer *buf = av_mallocz(sizeof(*buf));
int ret, i;
const int pixel_size = av_pix_fmt_descriptors[s->pix_fmt].comp[0].step_minus1+1;
@ -547,7 +546,7 @@ static int codec_get_buffer(AVCodecContext *s, AVFrame *frame)
FrameBuffer *buf;
int ret, i;
if (!ist->buffer_pool && (ret = alloc_buffer(ist, &ist->buffer_pool)) < 0)
if (!ist->buffer_pool && (ret = alloc_buffer(s, ist, &ist->buffer_pool)) < 0)
return ret;
buf = ist->buffer_pool;
@ -557,7 +556,7 @@ static int codec_get_buffer(AVCodecContext *s, AVFrame *frame)
av_freep(&buf->base[0]);
av_free(buf);
ist->dr1 = 0;
if ((ret = alloc_buffer(ist, &buf)) < 0)
if ((ret = alloc_buffer(s, ist, &buf)) < 0)
return ret;
}
buf->refcount++;