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Reindent mace.c, its indentation was completly inconsistent with the coding rules.
Originally committed as revision 15204 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -236,124 +236,124 @@ static const uint16_t MACEtab4[][8] = {
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/* end of constants */
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typedef struct MACEContext {
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short index, lev, factor, prev2, previous, level;
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short *outPtr;
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short index, lev, factor, prev2, previous, level;
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short *outPtr;
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} MACEContext;
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/* /// "chomp3()" */
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static void chomp3(MACEContext *ctx,
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uint8_t val,
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const uint16_t tab1[],
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const uint16_t tab2[][8],
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uint32_t numChannels)
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static void chomp3(MACEContext *ctx, uint8_t val, const uint16_t tab1[],
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const uint16_t tab2[][8], uint32_t numChannels)
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{
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short current;
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short current;
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current=(short)tab2[(ctx->index & 0x7f0) >> 4][val];
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if (current+ctx->lev > 32767) current=32767;
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else if (current+ctx->lev < -32768) current=-32767;
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else current+=ctx->lev;
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ctx->lev=current-(current >> 3);
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// *ctx->outPtr++=current >> 8;
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*ctx->outPtr=current;
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ctx->outPtr+=numChannels;
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if ( ( ctx->index += tab1[val]-(ctx->index>>5) ) < 0 ) ctx->index = 0;
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current = (short) tab2[(ctx->index & 0x7f0) >> 4][val];
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if (current + ctx->lev > 32767)
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current = 32767;
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else if (current + ctx->lev < -32768)
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current = -32767;
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else
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current += ctx->lev;
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ctx->lev = current - (current >> 3);
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//*ctx->outPtr++=current >> 8;
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*ctx->outPtr = current;
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ctx->outPtr += numChannels;
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if (( ctx->index += tab1[val]-(ctx->index >> 5) ) < 0)
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ctx->index = 0;
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}
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/* \\\ */
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/* /// "Exp1to3()" */
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static void Exp1to3(MACEContext *ctx,
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const uint8_t *inBuffer,
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void *outBuffer,
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uint32_t cnt,
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uint32_t numChannels,
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uint32_t whichChannel)
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static void Exp1to3(MACEContext *ctx, const uint8_t *inBuffer, void *outBuffer,
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uint32_t cnt, uint32_t numChannels, uint32_t whichChannel)
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{
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uint8_t pkt;
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uint8_t pkt;
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/*
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if (inState) {
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ctx->index=inState[0];
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ctx->lev=inState[1];
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} else
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if (inState) {
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ctx->index=inState[0];
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ctx->lev=inState[1];
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} else
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*/
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ctx->index=ctx->lev=0;
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ctx->index = ctx->lev = 0;
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inBuffer+=(whichChannel-1)*2;
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inBuffer += (whichChannel - 1)*2;
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ctx->outPtr=outBuffer;
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ctx->outPtr = outBuffer;
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while (cnt>0) {
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pkt=inBuffer[0];
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chomp3(ctx, pkt & 7, MACEtab1, MACEtab2, numChannels);
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chomp3(ctx,(pkt >> 3) & 3, MACEtab3, MACEtab4, numChannels);
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chomp3(ctx, pkt >> 5 , MACEtab1, MACEtab2, numChannels);
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pkt=inBuffer[1];
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chomp3(ctx, pkt & 7, MACEtab1, MACEtab2, numChannels);
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chomp3(ctx,(pkt >> 3) & 3, MACEtab3, MACEtab4, numChannels);
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chomp3(ctx, pkt >> 5 , MACEtab1, MACEtab2, numChannels);
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while (cnt > 0) {
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pkt=inBuffer[0];
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chomp3(ctx, pkt & 7, MACEtab1, MACEtab2, numChannels);
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chomp3(ctx,(pkt >> 3) & 3, MACEtab3, MACEtab4, numChannels);
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chomp3(ctx, pkt >> 5 , MACEtab1, MACEtab2, numChannels);
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pkt=inBuffer[1];
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chomp3(ctx, pkt & 7, MACEtab1, MACEtab2, numChannels);
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chomp3(ctx,(pkt >> 3) & 3, MACEtab3, MACEtab4, numChannels);
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chomp3(ctx, pkt >> 5 , MACEtab1, MACEtab2, numChannels);
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inBuffer+=numChannels*2;
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--cnt;
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}
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inBuffer += numChannels*2;
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--cnt;
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}
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/*
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if (outState) {
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outState[0]=ctx->index;
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outState[1]=ctx->lev;
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}
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if (outState) {
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outState[0]=ctx->index;
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outState[1]=ctx->lev;
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}
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*/
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}
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/* \\\ */
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/* /// "chomp6()" */
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static void chomp6(MACEContext *ctx,
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uint8_t val,
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const uint16_t tab1[],
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const uint16_t tab2[][8],
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uint32_t numChannels)
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static void chomp6(MACEContext *ctx, uint8_t val, const uint16_t tab1[],
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const uint16_t tab2[][8], uint32_t numChannels)
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{
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short current;
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short current;
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current=(short)tab2[(ctx->index & 0x7f0) >> 4][val];
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current = (short)tab2[(ctx->index & 0x7f0) >> 4][val];
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if ((ctx->previous^current)>=0) {
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if (ctx->factor+506>32767) ctx->factor=32767;
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else ctx->factor+=506;
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} else {
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if (ctx->factor-314<-32768) ctx->factor=-32767;
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else ctx->factor-=314;
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}
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if ((ctx->previous ^ current) >= 0) {
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if (ctx->factor + 506 > 32767)
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ctx->factor = 32767;
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else
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ctx->factor += 506;
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} else {
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if (ctx->factor - 314 < -32768)
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ctx->factor = -32767;
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else
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ctx->factor -= 314;
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}
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if (current+ctx->level>32767) current=32767;
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else if (current+ctx->level<-32768) current=-32767;
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else current+=ctx->level;
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if (current + ctx->level > 32767)
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current = 32767;
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else if (current + ctx->level < -32768)
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current = -32767;
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else
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current += ctx->level;
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ctx->level=((current*ctx->factor) >> 15);
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current>>=1;
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ctx->level = ((current*ctx->factor) >> 15);
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current >>= 1;
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// *ctx->outPtr++=(ctx->previous+ctx->prev2-((ctx->prev2-current) >> 2)) >> 8;
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// *ctx->outPtr++=(ctx->previous+current+((ctx->prev2-current) >> 2)) >> 8;
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*ctx->outPtr=(ctx->previous+ctx->prev2-((ctx->prev2-current) >> 2));
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ctx->outPtr+=numChannels;
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*ctx->outPtr=(ctx->previous+current+((ctx->prev2-current) >> 2));
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ctx->outPtr+=numChannels;
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ctx->prev2=ctx->previous;
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ctx->previous=current;
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*ctx->outPtr = (ctx->previous + ctx->prev2 - ((ctx->prev2-current) >> 2));
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ctx->outPtr += numChannels;
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*ctx->outPtr = (ctx->previous + current + ((ctx->prev2-current) >> 2));
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ctx->outPtr += numChannels;
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ctx->prev2 = ctx->previous;
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ctx->previous = current;
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if( ( ctx->index += tab1[val]-(ctx->index>>5) ) < 0 ) ctx->index = 0;
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if ((ctx->index += tab1[val] - (ctx->index >> 5)) < 0)
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ctx->index = 0;
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}
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/* \\\ */
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/* /// "Exp1to6()" */
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static void Exp1to6(MACEContext *ctx,
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const uint8_t *inBuffer,
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void *outBuffer,
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uint32_t cnt,
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uint32_t numChannels,
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uint32_t whichChannel)
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static void Exp1to6(MACEContext *ctx, const uint8_t *inBuffer, void *outBuffer,
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uint32_t cnt, uint32_t numChannels, uint32_t whichChannel)
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{
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uint8_t pkt;
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uint8_t pkt;
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/*
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if (inState) {
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@ -364,21 +364,21 @@ static void Exp1to6(MACEContext *ctx,
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ctx->factor=inState[4];
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} else
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*/
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ctx->previous=ctx->prev2=ctx->index=ctx->level=ctx->factor=0;
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ctx->previous = ctx->prev2 = ctx->index = ctx->level = ctx->factor = 0;
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inBuffer+=(whichChannel-1);
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ctx->outPtr=outBuffer;
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inBuffer += (whichChannel - 1);
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ctx->outPtr = outBuffer;
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while (cnt>0) {
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pkt=*inBuffer;
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while (cnt>0) {
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pkt = *inBuffer;
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chomp6(ctx, pkt >> 5 , MACEtab1, MACEtab2, numChannels);
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chomp6(ctx,(pkt >> 3) & 3, MACEtab3, MACEtab4, numChannels);
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chomp6(ctx, pkt & 7, MACEtab1, MACEtab2, numChannels);
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chomp6(ctx, pkt >> 5 , MACEtab1, MACEtab2, numChannels);
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chomp6(ctx,(pkt >> 3) & 3, MACEtab3, MACEtab4, numChannels);
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chomp6(ctx, pkt & 7, MACEtab1, MACEtab2, numChannels);
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inBuffer+=numChannels;
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--cnt;
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}
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inBuffer += numChannels;
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--cnt;
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}
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/*
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if (outState) {
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