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branchless renormalization (1% faster get_cabac) old branchless renormalization wasnt faster because gcc was scared of the shift variable (missusing bit variable now)
Originally committed as revision 6587 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -73,22 +73,22 @@ const uint8_t ff_h264_lps_state[64]= {
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};
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const uint8_t ff_h264_norm_shift[256]= {
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8,7,6,6,5,5,5,5,4,4,4,4,4,4,4,4,
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9,8,7,7,6,6,6,6,5,5,5,5,5,5,5,5,
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4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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};
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/**
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@ -266,16 +266,16 @@ static void refill(CABACContext *c){
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c->bytestream+= CABAC_BITS/8;
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}
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#if 0 /* all use commented */
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#if 1 /* all use commented */
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static void refill2(CABACContext *c){
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int i, x;
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x= c->low ^ (c->low-1);
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i= 8 - ff_h264_norm_shift[x>>(CABAC_BITS+1)];
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i= 9 - ff_h264_norm_shift[x>>(CABAC_BITS+1)];
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x= -CABAC_MASK;
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if(c->bytestream < c->bytestream_end)
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if(c->bytestream <= c->bytestream_end)
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#if CABAC_BITS == 16
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x+= (c->bytestream[0]<<9) + (c->bytestream[1]<<1);
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#else
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@ -395,17 +395,18 @@ asm(
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#endif
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renorm_cabac_decoder_once(c);
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}else{
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// int shift= ff_h264_norm_shift[RangeLPS>>17];
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bit= (s&1)^1;
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bit= ff_h264_norm_shift[RangeLPS>>17];
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c->low -= c->range;
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*state= c->lps_state[s];
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c->range = RangeLPS;
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renorm_cabac_decoder(c);
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/* c->range = RangeLPS<<shift;
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c->low <<= shift;
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// c->range = RangeLPS;
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// renorm_cabac_decoder(c);
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c->range = RangeLPS<<bit;
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c->low <<= bit;
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bit= (s&1)^1;
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if(!(c->low & 0xFFFF)){
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refill2(c);
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}*/
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}
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}
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#else
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lps_mask= (c->range - c->low)>>31;
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