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w32pthreads: Load dynamically loaded functions on demand
This removes the requirement of calling w32thread_init before being able to use the threading primitives. Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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@ -160,6 +160,11 @@ static inline void pthread_cond_signal(pthread_cond_t *cond)
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}
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#else // _WIN32_WINNT < 0x0600
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/* atomic init state of dynamically loaded functions */
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static LONG w32thread_init_state = 0;
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static av_unused void w32thread_init(void);
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/* for pre-Windows 6.0 platforms, define INIT_ONCE struct,
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* compatible to the one used in the native API */
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@ -200,6 +205,8 @@ static inline void w32thread_once_fallback(LONG volatile *state, void (*init_rou
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static av_unused int pthread_once(pthread_once_t *once_control, void (*init_routine)(void))
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{
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w32thread_once_fallback(&w32thread_init_state, w32thread_init);
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/* Use native functions on Windows 6.0+ */
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if (initonce_begin && initonce_complete) {
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BOOL pending = FALSE;
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@ -236,6 +243,9 @@ static BOOL (WINAPI *cond_wait)(pthread_cond_t *cond, pthread_mutex_t *mutex,
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static av_unused void pthread_cond_init(pthread_cond_t *cond, const void *unused_attr)
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{
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win32_cond_t *win32_cond = NULL;
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w32thread_once_fallback(&w32thread_init_state, w32thread_init);
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if (cond_init) {
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cond_init(cond);
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return;
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