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lavc/pngdec: always create a copy for APNG_DISPOSE_OP_BACKGROUND
Calling av_frame_make_writable() from decoders is tricky, especially when frame threading is used. It is much simpler and safer to just make a private copy of the frame. This is not expected to have a major performance impact, since APNG_DISPOSE_OP_BACKGROUND is not used often and av_frame_make_writable() would typically make a copy anyway. Found-by: James Almer <jamrial@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc> (cherry picked from commit b593abda6c642cb0c3959752dd235c2faf66837f) Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -89,6 +89,8 @@ typedef struct PNGDecContext {
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int has_trns;
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uint8_t transparent_color_be[6];
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uint8_t *background_buf;
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unsigned background_buf_allocated;
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uint32_t palette[256];
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uint8_t *crow_buf;
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uint8_t *last_row;
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@ -1091,19 +1093,20 @@ static int handle_p_frame_apng(AVCodecContext *avctx, PNGDecContext *s,
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ff_thread_await_progress(&s->last_picture, INT_MAX, 0);
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// need to reset a rectangle to background:
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// create a new writable copy
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if (s->last_dispose_op == APNG_DISPOSE_OP_BACKGROUND) {
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int ret = av_frame_make_writable(s->last_picture.f);
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if (ret < 0)
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return ret;
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av_fast_malloc(&s->background_buf, &s->background_buf_allocated,
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src_stride * p->height);
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if (!s->background_buf)
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return AVERROR(ENOMEM);
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src = s->last_picture.f->data[0];
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src_stride = s->last_picture.f->linesize[0];
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memcpy(s->background_buf, src, src_stride * p->height);
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for (y = s->last_y_offset; y < s->last_y_offset + s->last_h; y++) {
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memset(s->last_picture.f->data[0] + src_stride * y +
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memset(s->background_buf + src_stride * y +
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s->bpp * s->last_x_offset, 0, s->bpp * s->last_w);
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}
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src = s->background_buf;
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}
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// copy unchanged rectangles from the last frame
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@ -1738,6 +1741,7 @@ static av_cold int png_dec_end(AVCodecContext *avctx)
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s->last_row_size = 0;
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av_freep(&s->tmp_row);
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s->tmp_row_size = 0;
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av_freep(&s->background_buf);
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av_freep(&s->iccp_data);
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av_dict_free(&s->frame_metadata);
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