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ffplay: handle fullscreen status on resize event
In some cases resize events can happen even during fullscreen, so let's pass the proper flag to SDL_SetVideoMode. Fixes ticket #3964. Reported-by: Jeff Dwork <jeff@reggie.com> Signed-off-by: Marton Balint <cus@passwd.hu>
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ffplay.c
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ffplay.c
@ -3467,7 +3467,7 @@ static void event_loop(VideoState *cur_stream)
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break;
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case SDL_VIDEORESIZE:
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screen = SDL_SetVideoMode(FFMIN(16383, event.resize.w), event.resize.h, 0,
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SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT|SDL_HWACCEL);
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SDL_HWSURFACE|(is_full_screen?SDL_FULLSCREEN:SDL_RESIZABLE)|SDL_ASYNCBLIT|SDL_HWACCEL);
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if (!screen) {
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av_log(NULL, AV_LOG_FATAL, "Failed to set video mode\n");
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do_exit(cur_stream);
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