audio_mix: initialize the data pointers to NULL

This should make it easier to catch problems where some of those
pointers are used uninitialized, since reading from NULL should always
crash, while random numbers from stack can turn out to be valid
pointers, so random memory may be silently overwritten.
This commit is contained in:
Anton Khirnov 2013-12-16 18:20:41 +01:00
parent 58312b2472
commit 3d95d27376

View File

@ -447,7 +447,7 @@ int ff_audio_mix(AudioMix *am, AudioData *src)
if (am->in_matrix_channels && am->out_matrix_channels) {
uint8_t **data;
uint8_t *data0[AVRESAMPLE_MAX_CHANNELS];
uint8_t *data0[AVRESAMPLE_MAX_CHANNELS] = { NULL };
if (am->out_matrix_channels < am->out_channels ||
am->in_matrix_channels < am->in_channels) {