Bitmap Brothers JV errata

Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
This commit is contained in:
Peter Ross 2011-03-09 02:11:10 +11:00 committed by Ronald S. Bultje
parent bfaefd87dc
commit 402f9ad5fd
3 changed files with 6 additions and 0 deletions

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@ -77,6 +77,7 @@ version <next>:
- Wing Commander IV movies decoder added
- movie source added
- Bink version 'b' audio and video decoder
- Bitmap Brothers JV playback system
version 0.6:

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@ -143,6 +143,7 @@ Codecs:
interplayvideo.c Mike Melanson
ivi* Kostya Shishkov
jpeg_ls.c Kostya Shishkov
jvdec.c Peter Ross
kmvc.c Kostya Shishkov
lcl*.c Roberto Togni, Reimar Doeffinger
libgsm.c Michel Bardiaux
@ -276,6 +277,7 @@ Muxers/Demuxers:
ipmovie.c Mike Melanson
img2.c Michael Niedermayer
iss.c Stefan Gehrer
jvdec.c Peter Ross
libnut.c Oded Shimon
lmlm4.c Ivo van Poorten
lxfdec.c Tomas Härdin

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@ -62,6 +62,8 @@ library:
@tab Used in some games from Bethesda Softworks.
@item Bink @tab @tab X
@tab Multimedia format used by many games.
@item Bitmap Brothers JV @tab @tab X
@tab Used in Z and Z95 games.
@item Brute Force & Ignorance @tab @tab X
@tab Used in the game Flash Traffic: City of Angels.
@item Interplay C93 @tab @tab X
@ -352,6 +354,7 @@ following image formats are supported:
@item Bethesda VID video @tab @tab X
@tab Used in some games from Bethesda Softworks.
@item Bink Video @tab @tab X
@item Bitmap Brothers JV video @tab @tab X
@item Brute Force & Ignorance @tab @tab X
@tab Used in the game Flash Traffic: City of Angels.
@item C93 video @tab @tab X