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https://github.com/xenia-project/FFmpeg.git
synced 2024-11-23 19:49:56 +00:00
sdl: fix aspect ratio computations.
The rounding was wrong due to incorrect ue of floats, changed to rationals and av_rescale. The results were not properly passed to SDL.
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@ -55,7 +55,8 @@ to the same value of @var{window_title}.
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@item window_size
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Set the SDL window size, can be a string of the form
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@var{width}x@var{height} or a video size abbreviation.
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If not specified it defaults to the size of the input video.
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If not specified it defaults to the size of the input video,
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downscaled according to the aspect ratio.
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@end table
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@subsection Examples
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@ -38,6 +38,7 @@ typedef struct {
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char *icon_title;
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int window_width, window_height; /**< size of the window */
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int overlay_width, overlay_height; /**< size of the video in the window */
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int overlay_x, overlay_y;
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int overlay_fmt;
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int sdl_was_already_inited;
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} SDLContext;
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@ -73,7 +74,7 @@ static int sdl_write_header(AVFormatContext *s)
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SDLContext *sdl = s->priv_data;
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AVStream *st = s->streams[0];
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AVCodecContext *encctx = st->codec;
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float sar, dar; /* sample and display aspect ratios */
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AVRational sar, dar; /* sample and display aspect ratios */
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int i, ret;
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if (!sdl->window_title)
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@ -119,21 +120,34 @@ static int sdl_write_header(AVFormatContext *s)
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}
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/* compute overlay width and height from the codec context information */
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sar = st->sample_aspect_ratio.num ? av_q2d(st->sample_aspect_ratio) : 1;
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dar = sar * (float)encctx->width / (float)encctx->height;
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sar = st->sample_aspect_ratio.num ? st->sample_aspect_ratio : (AVRational){ 1, 1 };
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dar = av_mul_q(sar, (AVRational){ encctx->width, encctx->height });
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/* we suppose the screen has a 1/1 sample aspect ratio */
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sdl->overlay_height = encctx->height;
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sdl->overlay_width = ((int)rint(sdl->overlay_height * dar));
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if (sdl->overlay_width > encctx->width) {
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sdl->overlay_width = encctx->width;
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sdl->overlay_height = ((int)rint(sdl->overlay_width / dar));
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}
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if (!sdl->window_width || !sdl->window_height) {
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if (sdl->window_width && sdl->window_height) {
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/* fit in the window */
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if (av_cmp_q(dar, (AVRational){ sdl->window_width, sdl->window_height }) > 0) {
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/* fit in width */
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sdl->overlay_width = sdl->window_width;
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sdl->overlay_height = av_rescale(sdl->overlay_width, dar.den, dar.num);
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} else {
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/* fit in height */
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sdl->overlay_height = sdl->window_height;
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sdl->overlay_width = av_rescale(sdl->overlay_height, dar.num, dar.den);
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}
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} else {
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if (sar.num > sar.den) {
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sdl->overlay_width = encctx->width;
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sdl->overlay_height = av_rescale(sdl->overlay_width, dar.den, dar.num);
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} else {
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sdl->overlay_height = encctx->height;
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sdl->overlay_width = av_rescale(sdl->overlay_height, dar.num, dar.den);
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}
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sdl->window_width = sdl->overlay_width;
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sdl->window_height = sdl->overlay_height;
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}
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sdl->overlay_x = (sdl->window_width - sdl->overlay_width ) / 2;
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sdl->overlay_y = (sdl->window_height - sdl->overlay_height) / 2;
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SDL_WM_SetCaption(sdl->window_title, sdl->icon_title);
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sdl->surface = SDL_SetVideoMode(sdl->window_width, sdl->window_height,
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@ -154,9 +168,9 @@ static int sdl_write_header(AVFormatContext *s)
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goto fail;
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}
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av_log(s, AV_LOG_INFO, "w:%d h:%d fmt:%s sar:%f -> w:%d h:%d\n",
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encctx->width, encctx->height, av_get_pix_fmt_name(encctx->pix_fmt), sar,
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sdl->window_width, sdl->window_height);
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av_log(s, AV_LOG_INFO, "w:%d h:%d fmt:%s sar:%d/%d -> w:%d h:%d\n",
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encctx->width, encctx->height, av_get_pix_fmt_name(encctx->pix_fmt), sar.num, sar.den,
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sdl->overlay_width, sdl->overlay_height);
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return 0;
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fail:
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@ -168,7 +182,7 @@ static int sdl_write_packet(AVFormatContext *s, AVPacket *pkt)
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{
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SDLContext *sdl = s->priv_data;
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AVCodecContext *encctx = s->streams[0]->codec;
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SDL_Rect rect = { 0, 0, sdl->window_width, sdl->window_height };
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SDL_Rect rect = { sdl->overlay_x, sdl->overlay_y, sdl->overlay_width, sdl->overlay_height };
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AVPicture pict;
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int i;
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@ -184,7 +198,7 @@ static int sdl_write_packet(AVFormatContext *s, AVPacket *pkt)
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SDL_DisplayYUVOverlay(sdl->overlay, &rect);
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SDL_UnlockYUVOverlay(sdl->overlay);
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SDL_UpdateRect(sdl->surface, 0, 0, sdl->overlay_width, sdl->overlay_height);
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SDL_UpdateRect(sdl->surface, rect.x, rect.y, rect.w, rect.h);
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return 0;
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}
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