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Use DECLARE_ALIGNED_16() on vorbis windows as they are used in dsputils
functions that require such alignment. Patch by Siarhei Siamashka (siarhei siamashka gmail com) Originally committed as revision 15444 to svn://svn.ffmpeg.org/ffmpeg/trunk
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parent
4e72f129c3
commit
4c149a80e6
@ -18,9 +18,10 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "dsputil.h"
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#include "vorbis.h"
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static const float vwin64[32] = {
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DECLARE_ALIGNED_16(static const float, vwin64[32]) = {
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0.0009460463F, 0.0085006468F, 0.0235352254F, 0.0458950567F,
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0.0753351908F, 0.1115073077F, 0.1539457973F, 0.2020557475F,
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0.2551056759F, 0.3122276645F, 0.3724270287F, 0.4346027792F,
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@ -31,7 +32,7 @@ static const float vwin64[32] = {
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0.9989462667F, 0.9997230082F, 0.9999638688F, 0.9999995525F,
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};
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static const float vwin128[64] = {
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DECLARE_ALIGNED_16(static const float, vwin128[64]) = {
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0.0002365472F, 0.0021280687F, 0.0059065254F, 0.0115626550F,
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0.0190823442F, 0.0284463735F, 0.0396300935F, 0.0526030430F,
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0.0673285281F, 0.0837631763F, 0.1018564887F, 0.1215504095F,
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@ -50,7 +51,7 @@ static const float vwin128[64] = {
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0.9999331503F, 0.9999825563F, 0.9999977357F, 0.9999999720F,
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};
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static const float vwin256[128] = {
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DECLARE_ALIGNED_16(static const float, vwin256[128]) = {
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0.0000591390F, 0.0005321979F, 0.0014780301F, 0.0028960636F,
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0.0047854363F, 0.0071449926F, 0.0099732775F, 0.0132685298F,
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0.0170286741F, 0.0212513119F, 0.0259337111F, 0.0310727950F,
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@ -85,7 +86,7 @@ static const float vwin256[128] = {
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0.9999958064F, 0.9999989077F, 0.9999998584F, 0.9999999983F,
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};
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static const float vwin512[256] = {
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DECLARE_ALIGNED_16(static const float, vwin512[256]) = {
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0.0000147849F, 0.0001330607F, 0.0003695946F, 0.0007243509F,
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0.0011972759F, 0.0017882983F, 0.0024973285F, 0.0033242588F,
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0.0042689632F, 0.0053312973F, 0.0065110982F, 0.0078081841F,
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@ -152,7 +153,7 @@ static const float vwin512[256] = {
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0.9999997377F, 0.9999999317F, 0.9999999911F, 0.9999999999F,
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};
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static const float vwin1024[512] = {
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DECLARE_ALIGNED_16(static const float, vwin1024[512]) = {
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0.0000036962F, 0.0000332659F, 0.0000924041F, 0.0001811086F,
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0.0002993761F, 0.0004472021F, 0.0006245811F, 0.0008315063F,
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0.0010679699F, 0.0013339631F, 0.0016294757F, 0.0019544965F,
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@ -283,7 +284,7 @@ static const float vwin1024[512] = {
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0.9999999836F, 0.9999999957F, 0.9999999994F, 1.0000000000F,
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};
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static const float vwin2048[1024] = {
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DECLARE_ALIGNED_16(static const float, vwin2048[1024]) = {
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0.0000009241F, 0.0000083165F, 0.0000231014F, 0.0000452785F,
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0.0000748476F, 0.0001118085F, 0.0001561608F, 0.0002079041F,
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0.0002670379F, 0.0003335617F, 0.0004074748F, 0.0004887765F,
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@ -542,7 +543,7 @@ static const float vwin2048[1024] = {
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0.9999999990F, 0.9999999997F, 1.0000000000F, 1.0000000000F,
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};
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static const float vwin4096[2048] = {
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DECLARE_ALIGNED_16(static const float, vwin4096[2048]) = {
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0.0000002310F, 0.0000020791F, 0.0000057754F, 0.0000113197F,
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0.0000187121F, 0.0000279526F, 0.0000390412F, 0.0000519777F,
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0.0000667623F, 0.0000833949F, 0.0001018753F, 0.0001222036F,
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@ -1057,7 +1058,7 @@ static const float vwin4096[2048] = {
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0.9999999999F, 1.0000000000F, 1.0000000000F, 1.0000000000F,
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};
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static const float vwin8192[4096] = {
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DECLARE_ALIGNED_16(static const float, vwin8192[4096]) = {
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0.0000000578F, 0.0000005198F, 0.0000014438F, 0.0000028299F,
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0.0000046780F, 0.0000069882F, 0.0000097604F, 0.0000129945F,
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0.0000166908F, 0.0000208490F, 0.0000254692F, 0.0000305515F,
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